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noahshipman
Inspiring
January 11, 2019
Question

Best way to reuse an already rigged character for multiple scenes? (import more than just a reference to a composition)

  • January 11, 2019
  • 1 reply
  • 1915 views

So I have a character all rigged and ready to go, but before I start animating, I want to figure out a way to set him aside so I can use him for multiple scenes without having to go through the rigging process each time.

The only way I can think of doing this is by importing the current AE scene to a new project, and then manually duplicating my character composition as well as my many nested compositions. This becomes entirely too complicated. For example, I have composition "arm" as well as controllers for each puppet pin on arm. I cannot easily duplicate "arm" without replacing the controllers, basically re-rigging.

So what I'm really looking to do is to import not just a REFERENCE to the composition, but the entire composition itself to each new composition/project I create, independent of the original.

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1 reply

imeilfx
Inspiring
January 11, 2019

Ok so I think I know what you are asking about - if not let me know.

So to do what you need - that mean to use some composition (with all nested compositions and scripting) of rigged character om other scenes/comps of the same project:

- just use script called True Comp Duplicator - it makes exact duplicate of composition with everything in it - i'm using it from the begining (2012) and I can't imagine working in AE without

To use your character in other projects just clear out your main comp leaving only your character in it - using File>dependancies (example: After Effects Hidden Gems Weekly: Cleaning Up Projects on Vimeo ) then save your project and jus import that project to your other projects - that way your original comp/character will stay intact.