Best way to reuse an already rigged character for multiple scenes? (import more than just a reference to a composition)
So I have a character all rigged and ready to go, but before I start animating, I want to figure out a way to set him aside so I can use him for multiple scenes without having to go through the rigging process each time.
The only way I can think of doing this is by importing the current AE scene to a new project, and then manually duplicating my character composition as well as my many nested compositions. This becomes entirely too complicated. For example, I have composition "arm" as well as controllers for each puppet pin on arm. I cannot easily duplicate "arm" without replacing the controllers, basically re-rigging.
So what I'm really looking to do is to import not just a REFERENCE to the composition, but the entire composition itself to each new composition/project I create, independent of the original.
