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Generative credits use for unsatisfactory results created by Adobe

Community Beginner ,
Sep 19, 2024 Sep 19, 2024

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Hi, I think Adobe should count credits per downloads, and not for image generation, once many of them don't present a satisfatory result to what we are looking for, and also many of them are still weird, and in this system, we are paying for this. I don't really think it's right.

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3 Comments
Community Expert ,
Sep 19, 2024 Sep 19, 2024

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@CrisA one thing to understand with the reason behind credits - each time a user clicks "Generate" in any application (Firefly, Photoshop, Illustrator, etc) it adds load to the AI servers. The idea of credits (or with other services paid access) is to throttle/manage loads on the servers.

 

If credits were flipped to download only, users could generate in infinity and overload the servers then screenshot or capture the results bypassing credits.

 

That being said, I agree that recently quality has degraded but there are efforts to improve with each release of a new AI model.

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Community Beginner ,
Sep 19, 2024 Sep 19, 2024

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Hi Kevin, I agree with your point that people may cheat by downloading or capturing images somehow and this is wrong, but there may be another way.
I still don't think Adobe should consume our credits with several wrong os bizarre results. I recognize that there are efforts, but it's still far yet.
Today I needed a texture to use for photobashing, and even with the reference, I used around 30 credits to get some result, and it wasn't yet what I was looking for.

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Community Expert ,
Sep 24, 2024 Sep 24, 2024

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Idea: At least provide feedback on why the image and results were bad, and allow users to earn some credits back. For example, after 3-5 rejects, get 1 credit back. Additionally, offer an option in Firefly to set up the tool panel first, then hit generate, rather than starting with pre-made art and making all the necessary changes before generation.

I’ve found that I need to develop prompts first before submitting them to Firefly works better.

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