Hit area of component Hover state
Component states are great, but apparently the hover effect uses hit area of all the states.
I'm creating a tooltip for a button that appears by hovering. I'm doing this by hiding a layer in component on normal state, and displaying that layer on hover state.
Now, XD uses the hit area for the component from the hover state, effectively making the hover state trigger for things that are no visible for the component on regular state.
Dear Adobe, please use only normal state of the component for its hit area.
