After Effects (Beta) now on Apple Silicon

Adobe Employee ,
Oct 26, 2021 Oct 26, 2021

Copy link to clipboard

Copied

We are very pleased to announce that a version of After Effects which runs natively on Apple silicon is now available for beta testing. Starting today in build 22.1.1.9, After Effects (Beta) will run natively on Macs that use the Apple M1 family of processors. You are invited to test it out and please let us know if anything isn't working as you expect. Please also try it out together with the latest Betas of Premiere Pro and Media Encoder. We are looking forward to hearing your feedback!

 

ae_app_beta.pngApple_new-m1-chip-graphic_11102020.jpg

 

This first version of After Effects (Beta) for Apple silicon contains all the core functionality of the app, including nearly all native effects, all layer types, Roto Brush 2, Draft 3D, and, of course, Multi-Frame Rendering. After Effects has greatly benefited from the work done to bring Premiere Pro to Apple silicon, which included our team porting AE's render pipeline to support Motion Graphics Templates. Since After Effects and Premiere Pro share components for many media formats, you can expect to see the same media types available for use in After Effects (Beta) as are available in Premiere Pro on Apple silicon.

 

There are currently a few limitations and known issues when running After Effects (Beta) natively on Apple silicon which are listed below. We will post updates to this forum as these issues are fixed and new builds become available.

 

Features Not Yet Available

 

These features are still in the process of being ported for Apple silicon. We are working closely with our partners to integrate updated versions of the last four components in the list below. All of the listed components should continue to work if After Effects (Beta) is run under Rosetta.

 

  • Content-Aware Fill for Video
  • Importing Animate/Flash files
  • Importing clips using the Cineform codec
  • Keylight
  • Mocha AE
  • Cineware Available in After Effect Beta 22.1.1.50 and later
  • C4D Renderer Available in After Effect Beta 22.1.1.50 and later

 

Third-Party Integrations

 

With the large number of plug-ins, scripts, and extensions available for After Effects, it is likley that some of them may not work when After Effects (Beta) is running natively on Apple silicon. In these cases, please contact the third-party developer to see if there is a new version available that has been updated for Apple silicon.

 

All third-party plug-ins must be updated by their developers in order to be compatible with After Effects running natively on Apple silicon. Third-party plug-ins that have already been ported for Apple silicon should show up and behave as expected. Incompatible plug-ins will not be available for use when After Effects (Beta) runs natively on Apple silicon and will appear as "Missing" when opening existing projects that use them. To use installed plug-ins that have not been updated, see the instructions below on how to run After Effects (Beta) under Rosetta 2 emulation.

 

Any installed plug-ins that aren't compatible with Apple silicon will be listed in a new dialog shown when After Effects (Beta) launches. You can disable this dialog by selecting "Never Again" before dismissing it. To show the dialog again after disabling it, reset the application preferences.

 

Known Issues

 

  • ProRes 4444 files render incorrectly at 8bpc and 32bpc. Fixed in After Effects (Beta) 22.1.1.29
  • Using the Curves or Vignette sections of the Lumetri effect while in Software Only mode fills all pixels with white.
  • The Invert effect cannot Blend with Original while in Software Only mode at 8bpc.
  • Crashes are likely when working with large footage ( 4k or larger ).
  • Applying or showing the UI of CC Particle World causes a crash.
  • Drivers for Transmit hardware may be currently unsupported and require updates.

 

Running After Effects (Beta) under Rosetta 2 Emulation

 

As it has been up until now, this new version of After Effects (Beta) can still be run using Rosetta 2 emulation. Right-click on the Adobe After Effects (Beta).app, select Get Info, then enable "Open using Rosetta". This should allow you to use all of the features which are not yet available when running natively, but at the cost of some performance.

 

The non-beta version of After Effects will continue to run under Rosetta 2 on Apple silicon.

 

 

Thanks very much for participating in Adobe's Public Beta program. We appreciate your thoughts and feedback!

TOPICS
Feedback

Views

19.7K

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 26, 2021 Oct 26, 2021

Copy link to clipboard

Copied

How do we get invited to join? Is there a download somewhere?

 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Participant ,
Oct 26, 2021 Oct 26, 2021

Copy link to clipboard

Copied

AE public bèta's can be installed from the CC app, they're listed among the other apps you can install. You should be able to install the beta next to the normal version. File format was shared during the previous beta periode.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 27, 2021 Oct 27, 2021

Copy link to clipboard

Copied

I can't find a beta in the CC app,What do I have to do to see the AE beta in the CC App?

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 27, 2021 Oct 27, 2021

Copy link to clipboard

Copied

You have to choose "Beta Apps" from the menu at the left:

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 27, 2021 Oct 27, 2021

Copy link to clipboard

Copied

I did, but only one app appears in my beta app list.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 27, 2021 Oct 27, 2021

Copy link to clipboard

Copied

It is possible you are not in a country where the beta is live. That list is suspiciously short... I believe that not all beta versions are available worldwide.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Oct 28, 2021 Oct 28, 2021

Copy link to clipboard

Copied

Ooooh!! From the little testing ive done... FAAAAAST!!!

 

RAM Previews especially MUCH faster 🙂

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Oct 29, 2021 Oct 29, 2021

Copy link to clipboard

Copied

Difference between AE & AE Beta.

 

 

I Rendered same project on 2 Apps, both using Adobe Media Encorder, Quicktime, Apple ProRes 4444 with Alpha.

Result:
AE (Intel): 4:42:13

AE Beta (Apple Silicon): 1:51:40

 

Looking good, but using just GPU to render. If it`s possible use CPU and GPU the result can be better...

 

 

 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Oct 31, 2021 Oct 31, 2021

Copy link to clipboard

Copied

Hello,

 

Works fantastic and it's very promising as a first impression! Well done guys ! Going to make a youtube review soon.

 

I just have one big issue. When I start a render on an M1 Pro 16 inch 16GB RAM Macbook Pro (Mercury Software Only), I get a very fast render when I boot the computer. And then as I relaunch multiple times the same render ( and I purge all the cache each time) the speed of the renders go down and down. On the first render I get close to 80-90% stable CPU usage. And on the second or third render I get these spikes (see photo below)

 

I have plenty of SSD space and RAM is not full. Tried hardware acceleration using Metal.. no success

 

It's not throttling due to heat since I've set the fans to run at maximum speed, the laptop is very cold. 

 

Any ideas ? 

 

Screenshot 2021-10-31 at 20.16.33.png

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Oct 31, 2021 Oct 31, 2021

Copy link to clipboard

Copied

Memory usage looks okay though and plenty of disk space too : 

 

Screenshot 2021-10-31 at 20.49.18.png

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 01, 2021 Nov 01, 2021

Copy link to clipboard

Copied

Should this may help, here is how the CPU acts during rendering 

 

Screenshot 2021-11-01 at 18.02.21.png

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Nov 01, 2021 Nov 01, 2021

Copy link to clipboard

Copied

HI @thibaudl10621577,

Thank you for this report and for the system performance details as well. We are attempting to repro this behavior on our end. Would you be willing to share your test project with us? If not, a description of the project's content would be helpful e.g. does it use primarily footage or Shape layers? Lots of keyframing versus expressions?

 

Do you see the rendering return to full speed if you close and relaunch After Effects (Beta) without rebooting the system? Or do you need to reboot the system entirely in order for the rendering to achieve optimal levels?

 

Thanks again for reporting this and for any further info,

- John, After Effects Engineering Team 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 02, 2021 Nov 02, 2021

Copy link to clipboard

Copied

Hello John,

 

Thanks for your reply. Here is the project file : https://www.transfernow.net/dl/20211102NQGOheBV

 

After deeper investigation I found a few more things : 

 

  • The CPU activity drop always happens at around frame 37-38 on this project
  • I get better performance after an After Effects restart (rebooting laptop  does not change anything) 
  • The M1 MacBook 13 inch renders the project at full speed with no issue. 2-3 times faster render speed. This CPU drop ONLY happens on the M1 Pro 16 inch
  • In another very heavy project (500 layers) I don’t have that CPU drop, it just renders at full power the whole time, wether it be on the 13 inch M1 or 16 inch M1 Pro

 

Running latest Monterey OS update 12.0.1 on both laptops. Both have the same level of RAM (16Gb) and available RAM.  Of course, I purge ALL memory and disk cache between each render.


Below is a picture of the CPU activity on the M1 Pro. ( I didn’t do it on the standard M1 because it is always running full speed with no issues throughout each render) 

Screenshot 2021-11-02 at 11.17.57.png

 

Below is a picture of my preferences on both Laptops. 

Screenshot 2021-11-02 at 11.23.56.png

I turned on Metal acceleration for all the tests because in the end it doesn’t look like it has an impact.

 

Any ideas ? 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 03, 2021 Nov 03, 2021

Copy link to clipboard

Copied

Little update. Turns out I also got the  issue on the M1 (not pro) . So it looks like we have the same problem whatever the M1 type.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Nov 09, 2021 Nov 09, 2021

Copy link to clipboard

Copied

Thanks for taking the time to work thru this and communicate your discoveries. I'm still awaiting my MBP 16 arrival, but I'm quite anxious to play around with the AE beta. I often take time to beta test and provide feedback and it's work that requires time and effort. Cheers to you!

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 03, 2021 Nov 03, 2021

Copy link to clipboard

Copied

Hello guys,

 

from your experience, how long does a beta phase take until it's getting released?

 

-thanks! 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 07, 2021 Nov 07, 2021

Copy link to clipboard

Copied

Adobe Premiere Pro took almost 7 months in Beta phase. I hope that After effects wont take as long, my guess would be  May for a full version 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 07, 2021 Nov 07, 2021

Copy link to clipboard

Copied

I see promising results on my 14-inch base model (m1 pro chip). The Rosetta version scored only 599 pts which is very underwhelming. Unfortunately I can't test the beta version using Puget plugin because it lacks the following: 

  • Keylight
  • Cineware
  • C4D Renderer

I don't want to jump to a conclusion, but I guess this beta could score around 1000 on my M1 pro (comparable to my 10700k results). However, this is too early to judge. Can you please add the C4D Renderer & Keylight and Cineware in your next update? I am very interested in seeing the results. 

 

ALSO, SHOULD WE EXPECT 6 MONTHS OF BETA VERSION SIMILIARLY TO THE ADOBE PRIMERE PRO?  I HONESTLY CAN'T WAIT FOR THIS :)) 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 08, 2021 Nov 08, 2021

Copy link to clipboard

Copied

Is it support AE plugings from intel?
I already installed along side AE 2022, but the plugins doesn't show in M1 AE Beta.

I'm using Mac mini M1

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Explorer ,
Nov 09, 2021 Nov 09, 2021

Copy link to clipboard

Copied

It's my understanding that plug-ins need to be optimized for Apple Silicon just like apps before they will work properly. Here's the best resource I've found so far that tracks optimized apps and plug-ins:

 

https://www.toolfarm.com/news/apple-silicon-compatibility/

Of course, you can always reach out to the developer for info regarding Apple Silicon compatibility.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Nov 10, 2021 Nov 10, 2021

Copy link to clipboard

Copied

Hi @As Syukur,

Please see the "Third Party Integrations" section up above. All third-party plug-ins must be updated by their developer to be compatible with Apple silicon. If you have any plug-ins installed that aren't yet compatible, they will be displayed in a warning dialog when After Effects (Beta) is started. You can run After Effects (Beta) under Rosetta 2 emulation to use those third-party plug-ins, but you won't get the same performance as when running natively.

Cheers,

- John, After Effects Engineering Team

 

 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Community Beginner ,
Nov 10, 2021 Nov 10, 2021

Copy link to clipboard

Copied

I am so excited for the beta to become more and more developed. Its lightening fast. Heres an issue that came up for me. I was working on a project and at one point I tried to duplicate a layer and got an error notification. The layer was duplicated but it was not visible. I tried to solo the layer but it didnt work. I tried to solo another layer that was working and it did not solo. As I moved the play head down the timeline, some layers disappeard when they should not have. They ended where I had previously set their outpoint earlier in the project. I tried clearing the cache but it didnt fix it.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
Adobe Employee ,
Nov 10, 2021 Nov 10, 2021

Copy link to clipboard

Copied

Hi @Zech Rowe,

Thanks very much for reporting this issue. This bug was identified yesterday and should be fixed in today's 22.1.1.40 build. If you still experience the issue in 22.1.1.40, please let us know.

 

Thanks again,

- John, After Effects Engineering Team

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Nov 11, 2021 Nov 11, 2021

Copy link to clipboard

Copied

HI there I would like to tyr the beta , i am in france and when I search for beta apps, after effects doesnt show up, thank you

alan

 

 

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines