Feature Focus: Media Replacement for MOGRTs and Essential Properties

Adobe Employee ,
Oct 14, 2020 Oct 14, 2020

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Today we’d like to offer you early access to a much-requested feature for Motion Graphics templates and Essential Properties (formerly Master Properties) in After Effects: the ability to replace images or videos in your motion graphics. We are looking forward to your feedback! 

 

You can create multiple variations of a template with different media, enabling a wide array of new uses for MOGRTs, from news and social graphics to animated slideshows and customizable logo templates.

To get you started here a very simple MOGRT which contains a logo and a background to replace: https://www.dropbox.com/s/wib8o2d13pdd9ad/Miami%20Moon%20Intro.mogrt?dl=0

 

Important: Different than with other beta features, you will need to manually enable Media Replacement through the new Beta menu.

Enable Feature.png

The reason behind this is that enabling this feature in Premiere Pro will cause Beta projects to be incompatible with the current shipping release. This is not the case for After Effects. If you want to try out Media Replacement in Premiere Pro but want to later make sure not all projects are incompatible, you can disable the feature after using it through the Beta menu. After restart new projects will be compatible with releases of Premiere Pro 2020 again.

 

To create a Motion Graphics template with replaceable media in After Effects:
1. Drag the layers you want to make replaceable to the Essential Graphics panel.

Ae EGP.png

2. Export the template as a Motion Graphics Template.

Optional: To reduce the file size of your template, you can right-click on the thumbnail in the Essential Graphics panel and replace it with a thumbnail or placeholder.

 

Note: The Media Replacement feature will not work with MOGRTs that require Dynamic Link.

 

To use Media Replacement features in After Effects with Essential Properties: 
Note that this part of the feature is still in active development and may bake existing issues into the projects themselves. Project files may become invalid after bug fixes.
1. Drag the layer you want to make replaceable to the Essential Graphics panel.

2. Nest your composition inside another composition.
3. Twirl down to the media’s Essential Properties in the timeline.

 

Screen Shot 2020-10-15 at 10.39.03 AM.png

Screen Shot 2020-10-15 at 10.39.26 AM (2).png

3. Drag and drop another piece of media from the project panel – an image, video or comp – on top. The thumbnails will now show a blue outline and the media is replaced. 

Screen Shot 2020-10-15 at 10.40.43 AM.png

Screen Shot 2020-10-15 at 10.40.46 AM (2).png

  1. Double-click on the media in the timeline to open a precomp to edit that instance of the media.

Master Prop Embedded Sequence 2.png

 

Master Prop Embedded Sequence .png

 

To use a Media Replacement MOGRT in Premiere Pro:
1. Use the Essential Graphics panel to choose the template and apply it to your timeline.
2. Select the template in the timeline and navigate to the media thumbnail in the Essential Graphics panel.

Miami Moon.png

3. Drag your replacement media or sequence onto the thumbnail. For MOGRTs with multiple Media Replacement controls you can drag multiple clips at once.

Replace Media.png

4. Use additional controls underneath the thumbnail in the Essential Graphics panel to adjust position, scale and rotation and to add an time offset to your media (e.g. to start your video used in the MOGRT a few seconds later).

Replace Media.png

5. Swap the order of the media when there are multiple Media Replacement controls by dragging one thumbnail onto another.
6. To apply more complex custom edits to your replaced media (such as applying effects), open the embedded sequence by double-clicking on the thumbnail or by clicking on “Open in Timeline” in the menu of the Media Replacement control (Hamburger Menu). When there is no track item selected, the Program Monitor will show a widget for direct manipulation of Position, Scale and Rotation. This will apply transforms to the entire sequence.

 

Embedded Sequence.png

 

 

In seconds you can now change this MOGRT....

Before.png

...to look like this:

After.png

Have fun and let us know what you think!

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Participant ,
Oct 15, 2020 Oct 15, 2020

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Thank you for this detailed explanation. I wasn't sure what this feature was but this explained it clearly. Looking forward to trying it out

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Community Beginner ,
Oct 21, 2020 Oct 21, 2020

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Gamechanger! This is such a cool feature! I haven't been able to import the MOGR into Premiere Beta though to test. Says Premiere needs updating (which it is). Anyone else have these issues? 
I just discovered Public Beta testing today, so apologies if I should be logging this somewhere else? 

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Adobe Community Professional ,
Oct 21, 2020 Oct 21, 2020

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You have to complete TWO tasks in order to get the mechanics enabled to use this new feature with the MoGRT provided in the link above -–

1) Download the latest PPro Beta (or AE Beta if you want to test building a MoGRT)
2) In PPro-Beta, in the new Menu Item, "Beta", enable "Enable Media Replacement ..."

HTH


Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Solutions
Development | Consulting | Training

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Adobe Community Professional ,
Oct 21, 2020 Oct 21, 2020

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Good Job!

A couple of thingies -
1) Allow EGP Comments to be dropped into the Media Replacement Group
2) In AE, allow option to lock SourceFilename
3) I see an opportunity to use a Replaceable Media Asset to contain one or more sets of Brand Colors. So, I'm wondering if an elegant solution/workflow can be provided for this purpose.

I've not tried the feature with audio, from AE. Any  insights into dropping and using/replacing audio in the EGP, between AE and PPro?


Motion Graphics Brand Guidelines & Motion Graphics Responsive Design Solutions
Development | Consulting | Training

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Adobe Employee ,
Nov 04, 2020 Nov 04, 2020

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Hi Roland, 

 

Thanks for the feedback! Would you mind elaborating on what you imagine for the sets of Brand Colors with Media Replacement? 

 

We're not supporting audio with this feature at this time, but we definitely have feature requests logged. 

 

Cheers,

Dacia

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Explorer ,
Oct 30, 2020 Oct 30, 2020

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I'm not glad with the feature.

It doesn't feel nice, that Premiere Pro is ignoring my expression.

 
//Scale to fit
x=thisLayer.width;
y=thisLayer.height;
cx=thisComp.width;
cy=thisComp.height;
if
(x/y<=cx/cy)
[(cx/x*100),(cx/x*100)] else
[(cy/y*100),(cy/y*100)];

 

This expression is fitting automaticlly my media to the comp in width and height.
It seams that the layer size depends on the original footage in the comp.
The new layer values will ignored.

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Adobe Employee ,
Nov 04, 2020 Nov 04, 2020

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Thanks, @tanzblume for letting us know were you feel you are limited. If we had the option in Premiere Pro to fit the media to fill, would that accomplish what you would need to do? Annika

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Explorer ,
Nov 05, 2020 Nov 05, 2020

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Hello Annika,

 

thanks for your request. At the moment the problem is, the different feeling.

Replacing layers in After Effects has a different effect than in Premiere Pro.

A fit to in Premiere isn't realy helpful. If I'm using an linear(t,tmin,tmax,value1,value2) expression it wouldnt have an effect, because Premiere Pro ist overwriting all my calculations.

I understand your approach. You wanne keep it simple. But if I think who will use this feature, I think they will not like it. These people are journalists no editors or designers, everything they have to edit manually is difficult.

Thats why we want to creat Mogrt, where calculations by expressions support them.

I hope thats helpful for you.

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Adobe Employee ,
Nov 04, 2020 Nov 04, 2020

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Hi @tanzblume, I did a quick test on my end using your expression above and the replaced media in PR appeared to Scale to Fit for me compared to a Control made from a layer without the expression. But maybe my simple test isn't exactly what you're trying to accomplish? Would you be willing to share the .Mogrt with me so I can crack it open in AE?

I'm curious what layer you're using to make the Media Replacement Control in the Essential Graphics Panel? Effects, keyframes, and expressions might not make their way over to Premiere Pro if the control itself isn't created from the right level of the render tree. 

 

Thanks so much, 

Dacia

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Explorer ,
Nov 05, 2020 Nov 05, 2020

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Hello @DaciaSaenz ,

i had sent a mail to you. There is a link to a Cloud library inside.

Thanks for your interest.

Lucas

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Adobe Employee ,
Nov 05, 2020 Nov 05, 2020

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Thanks Lucas! 

 

I will check it out and let you know what I find 🙂 

 

Cheers,

Dacia

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New Here ,
Nov 23, 2020 Nov 23, 2020

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This is a critical advancement of this super promising feature. Thank you! Couple of observations after using it a bunch last week on a project that would benefit from it's implementation. 

  • It seems odd to build a nice organized EG panel only to be forced to update dynamic content in a twirldown timeline format when you make an instance of the master comp in AE. This is particularly cumberson when editing source text elements. It would be preferable if we could edit instanced content is a unified EG panel layout in AE as you demonstrate is possible in PR.
  • When I duplicate a parent comp with a "master" comp that has Essential Properties the image references don't always show up. The referenced content seem to stick but you can't further update/replace things again. I need to replace the Master comp with Essential Properties for them to show up again which brings me back to square one and kinda defeats the power and efficiency of instancing at the moment.
  • When I add an illustrator file to the Essential graphics panel I loose the ability to contiuously rasterise that layer in the timeline which is the primary reason I use Illustrator files in AE. This currently can be remedied by embedding it into a comp but is an extra layer of complexity for something as simple as a company logo swap.
  • All my experimeting to date is simply working in AE Beta I have not tried exporting and using it in PR Beta as that is not my typical use case.  

Thanks again for your work on this important pending feature. 

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Community Beginner ,
Feb 09, 2021 Feb 09, 2021

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Hi Ryan,  What do you mean by embedding it?  I am trying to create mogrts that editors can easily swap out the illustrator files and the files will stay rasterized - but am not having any luck so far.

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Explorer ,
Dec 07, 2020 Dec 07, 2020

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Is it possible to have audio from a clip carry over when using the media replacement? We do a lot of PiP content and this would be immensely helpful. So far I've only been able to get Premiere to recognize that ive replaced the video layer.

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Explorer ,
Dec 07, 2020 Dec 07, 2020

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More thoughts/requests: 


- Allow for audio from Replacement Source Media to be used in the mogrt. Adding a scratch audio track in the AE comp ends up actually no longer giving me protected regions, but also the audio is not replaceable when double clicking the Replace Media section in the Essential Graphics.


- When selecting clips from the timeline, do not require footage to be turned into subclip first. For example: I've finished working on my rough cut. The edit is approved, so we start working on the graphics. The footage is on V1, and we put our mogrt with media replacement on V2. I would like to be able to now drag the clip from my timeline into the Essential Graphics panel and fill the replaced media with the media that was timed out and cut in my timeline. The only way to currently do this is create a subclip, then drag the subclip from the Project panel. This has potential to get very messy if we are making changes later, or if there are tons of subclips generated throughout the edit.

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Engaged ,
Feb 01, 2021 Feb 01, 2021

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I agree- the ability to pull cut/timed material from the timeleine into the media replace would be grand.

..If not, performing a match frame from the timeline to pull up the instanced master clip in the source viewer, with the in and out marks selecting what is being used in the timeline, and then dragging that into the media replace...

 

All this just to say: getting media replace to regognise the in point set on a clip in the source viewer 🙂
David

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Engaged ,
Feb 01, 2021 Feb 01, 2021

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Woops- just noticed that it does allready recognise the inpoint set in the source viewer! it just does not reflect that numericaly in the preset time offset controls within media replace.

 

@Ryan Powell  ,  This will be much nicer for you than subclips 🙂

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Explorer ,
Feb 01, 2021 Feb 01, 2021

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Oh cool I'll need to go back and check this out. Which beta version did you do this in?

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Engaged ,
Feb 01, 2021 Feb 01, 2021

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I'm in 14.9.0 BETA (Build 43[R]) in Premiere,

v17.7.0.34 in AE.

Best,
David

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Adobe Employee ,
Feb 01, 2021 Feb 01, 2021

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Hi @Ryan Powell

 

Its true! Audio is not supported in Responsive - Time workflows, and for the time-being is not a valid Media Replacement file type. We are gathering requests for v2 additions so I'll add it to the list for sure.


We added Offset in-points a few months ago so you should see this in any of the recent Beta builds on Creative Cloud Desktop app. I do have to bring a caveat to this convo though and that is that trimmed layers will not be recognized as offset in PR. The in-point is recognized as the beginning of the layer in AE, so the best workaround is to PreComp the footage and use the Precomp as the Media Replacement control instead or to import the media into AE already trimmed to the time you want / need. 

Separetely, its totally possible to use a Sequence as the Replaced Media in PR so if you need to re-use a clip over and over and don't want to re-do effects or edits then just throw it in a sequence and use that! 

 

Hope that helps! 

Cheers,

Dacia

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Community Beginner ,
Jan 21, 2021 Jan 21, 2021

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Wonderful feature... we really could use this for our company. But since we not can use Beta-Software, is there a planned release window that you can share for this feature? Would be great to get more info. THX

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Adobe Employee ,
Jan 21, 2021 Jan 21, 2021

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Since it is already in Beta it should not be for long, so much I can say:). It is always wise not to use beta software in production. Just so you know, the Beta apps install seperately to your regular builds. This also means that they do not share preferences. So you can install a beta build, try it out and continue to use your regular builds for your work on the same machine. Annika

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Community Beginner ,
Jan 21, 2021 Jan 21, 2021

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One more request: Could you add replacable CSV-Files... This would be great for animated graphs etc. THIS WOULD REALLY BE AWESOME

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Adobe Employee ,
Jan 21, 2021 Jan 21, 2021

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