Skip to main content
Participant
September 13, 2021
Answered

3d layer Z position not working

  • September 13, 2021
  • 4 replies
  • 6948 views

Hi, I create a rotation of legs from left to right, so when it rotate to right, the right leg has to be in front of the left leg so I use Z position to make the right leg in front of the left leg. But no matter I increased the Z position of right leg, it just being bigger close to the camera but still not covering the left leg. I attach the video of my problem, please help, I'm so frustrating .. thanks

This topic has been closed for replies.
Correct answer Kyle Hamrick

Your screen capture is too blurry for me to make out the details for myself, but...

If you have a 2D layer somewhere inbetween these 3D layers, it breaks that render order. (You can use this intentionally, to your advantage sometimes!) 

If that doesn't appear to be the issue, this might be easier to diagnose if you're able to share the project file. 

4 replies

johnalmightyx
Known Participant
February 22, 2024

It's crazy how no one knows the answer to this and this is a Adobe platform. The question is simple wether you can see the screen shot or not. What would make the 3D camera stop respecting the Z space? My object is behind another object in the 3D space but the camera shows that it is in front anyway. Why is that? Simple

Kyle Hamrick
Community Expert
Community Expert
February 22, 2024

@johnalmightyx I'm confused about why you're making this comment on a 3 year old post that ... has a solution? 

 

Have you tried all the things listed in the other responses? I'd almost guarantee the solution to your issue is already suggested here.

johnalmightyx
Known Participant
February 22, 2024

There is no resolution. Lol

Participant
September 14, 2021

Hi, Everything is solved now... so there is a layer between them cause that,it's a 3d layer but maybe AE treats it as 2d layer so I remove the layer and recreate it and now it has no issue.. thankyou for all of your answers.. 

Andrew Yoole
Inspiring
September 14, 2021

The 3D issue you experienced was because you had Layer Styles applied to the problem layer.  Layer Styles can break the 3D render order of layers, effectively making the layer act like a 2D layer in the render pipeline.  Substitute regular effects (like Effects/Perspective/Drop Shadow, instead of Layer Styles/Drop Shadow) to fix the issue.

 

Anyway, I'm glad you found a solution to the issue at hand.

Mylenium
Legend
September 13, 2021

Agree with Kyle. Impossible to see much on such a downsized screen, even more so since you have revelead a lot of unnecessary columns for the timecodes and all that. From what one can see, there may be a few issues with the track matte layers inbetween that indeed could affect 3D rendering as explained by kyle. also you do not have a real camera layer, which often helps to actually get a feel for how far apart things are in 3D. Those would be the first two things to look into. Everything else would require larger screenshots or other methods of letting us know what's gowing on.

 

Mylenium

Participant
September 14, 2021

Hi there is a layer when I hide it everything looks good, but when I show it the 3d space broken again... it's not a 2d layer.. any solution for this layer??? I attach the high res video here..

Kyle Hamrick
Community Expert
Kyle HamrickCommunity ExpertCorrect answer
Community Expert
September 13, 2021

Your screen capture is too blurry for me to make out the details for myself, but...

If you have a 2D layer somewhere inbetween these 3D layers, it breaks that render order. (You can use this intentionally, to your advantage sometimes!) 

If that doesn't appear to be the issue, this might be easier to diagnose if you're able to share the project file. 

Participant
September 14, 2021

Hi, I found that a layer between them make it, but it's a 3d layer too.. when I hide that layer everything looks good , but when I show that layer it's broken again.. any solution?? I attach the video here