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I use After Effects 23.4.0
The problem is, after the latest updates, I won’t say for sure from which one, aerender.exe
stopped using Multi-Frame Rendering, i.e. render happens as in After effects with the option turned off "Multi-Frame Rendering". Flag in aerender.exe - mp, does not help.
i.e. rendering does not go several frames in parallel, as it should happen, and how it happens in After effects, sequentially, as with the option "Multi-Frame Rendering" turned off.
Has anyone encountered or noticed this problem?
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Without any specific info about your system and the contents of your project(s) nobody can tell you anything. For all we know you are simply using a specific effect that is not MFR-enabled and then things switch to single core rendering. You need to be much more specific.
Mylenium
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In the after effects itself, everything works fine, read my post carefully, it stopped working in aerender.exe a few updates ago. What about my system or project? nothing has changed except for the after effects version
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really no one came across? although probably few people use rendering through the command line
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I'm sorry, this doesn't answer your question, but-- do you know if there's a flag in the command line that disables MFR on purpose?
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I think I answered my own question, and maybe yours:
"-mfr mfr_flag max_cpu_percent"
where mfr_flag ("ON"|"OFF") specifies if Multi-Frame Rendering should be used, and max_cpu_percent (1-100) specifies the desired maximum CPU percentage power to use during rendering. Because Multi-Frame Rendering has the ability to use 100 percent of your CPU's capability, you may choose to limit the CPU power so other applications can be used. max_cpu_percent will be ignored when the mfr_flag is set to "OFF"
https://helpx.adobe.com/after-effects/using/automated-rendering-network-rendering.html
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I'm trying to use this with rendergarden, and it's failing. Seems like the right idea, but the command isn't recognized.
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