Skip to main content
Zhar
Participating Frequently
December 8, 2022
Question

After Effects 2023 uses 100% of CPU, not using GPU and struggles to render

  • December 8, 2022
  • 3 replies
  • 16376 views

Hi.

So, latest version, updated and all that.

CPU i5-11400F @2.60GHZ

32GB RAM

GPU AMD Radeon RX 6800

 

I opened an old file, which with my old configuration was running super smooth, it only took about 30 seconds to render a 6 sec. logo opener with some particle effects in it.

Old configuration:
CPU: i5-660

16GB RAM

OnBoard GPU

 

Right now, CPU is 100% when rendering, drops down to 50, then spikes to 100, then drops down again, so on.. 

Same file on old configuration was rendering super smooth and didn't abuse the CPU like this.

I updated everything, I pre-comped some complex effects (althought the same effects on old configuration were running super smooth), still having the same problem.

Any ideas anyone?
Thanks.

3 replies

Participant
May 9, 2024

for system the discrete graphic card has default settings so the settings does not make render

for solve this problem we have to change the settings in the gpu control panel

the settings we have to change is opengl rendering gpu

this opengl rendering gpu settings default is auto select

so we should change into our graphic card name after that click apply and save

and restart your pc

now your graphic card will make rendering process

this is for all low to high end graphic card

for setting you see the image

 

 

Participant
February 1, 2025

It's 2024 and I think I lost hope. For many years I was hoping that they will rebuild engine. Now I'm Running RTX 4090 and 13900K. Previews with 3D layers and effects - 100% CPU, 3%GPU. Where in programs like Cinema4D and Blender you can do complicated geometries with materials real time rendering. And don't even make me started on Illustrator 3D options, you have to wait few second to see simple shape with some shadows and lights.

ToolfarmJP
Community Expert
Community Expert
December 9, 2022

If you use a desktop type PC, you change the graphic card to NVIDIA one.

 

Zhar
ZharAuthor
Participating Frequently
December 9, 2022

What's the difference though, care to explain?

nubnubbud
Inspiring
December 9, 2022

Nvidia GPU's are simply more common at the moment among consumers, so if code has to be optimized in a way some hardware won't like, they'll prefer to optimize for the one more of their users have, and Nvidia (well, all GPU manufacturers I know) have a dedicated line of optional studio drivers that interface with production programs differently, though I've never noticed a difference in adobe software. maybe it's just stability?

nubnubbud
Inspiring
December 9, 2022

this is expected. only a couple effects use GPU, and multi-frame rendering (MFR) is slower than normal rendering in a number of workflows. GPU usage is essentially nothing, all the time, for every workflow- I don't think it's even used to generate the UI, which is why making sure the renderer ignores a core can speed up performance, by giving headroom so it doesn't just kick your computer in the family silicon every frame.

pre-comping is, for the most part, purely organizational, and is more likely to reduce performance than increase it. note that your new CPU has a lower clock speed, and that your GPU is discrete now. After effects was designed for single core cpu's, and honestly not much else. the further you stray from it, the more you're using patches, updates, and not the core or original code of the program. The people who first coded it are unlikely to still be doing so after 30 years, so in my purely biased and assumption-full concept of it, the people coding it might not fully understand everything going on in the background. It's like taking backstreets instead of the highway. some are faster, but there's more places to hold you up and it's nowhere near as direct.

if the old file or version of AE was prior to 2015 or up to 2017, it likely also had access to multiprocessing, a more advanced, if messier and more incomplete in code, rendering schema. I keep a copy of CS6 kicking around for exactly that reason- I don't need or use the bells and whistles added in the last decade and it can be ported forward if I ever do.

Zhar
ZharAuthor
Participating Frequently
December 9, 2022

Sow hat you are basically saying, is that my new configuration does very poor job at increasing performance of the overall application, and that no matter what PC I build, this will be the same across all platforms.. 

If this is the case, Adobe needs to seriously think about scraping it all and rewriting it from start.

Zhar
ZharAuthor
Participating Frequently
December 9, 2022

as clips or whole podcasts, these are pretty good podcasts on the subject. it's more complicated and has quite a nuance, because everyone I personally know who use adobe products has gone through the same thing. clips because they get to the important bit and don't spam a big inline video here.
https://www.youtube.com/clip/UgkxRKVxSZbTuOH6u4tlJ5DmP5B49vbyh2SF 
https://www.youtube.com/clip/Ugkxn5_DhGxpTsdlrHuhxuCw9WYXnEsiolQ9 
https://www.youtube.com/clip/Ugkxsjp5XfIgDJOuBZSGv0rmPECI9eJifOxY 
https://www.youtube.com/clip/UgkxqoQ4eS3V5d1njuXDnjHEgNvjcaVbKJsp
https://youtube.com/clip/UgkxlyjT0jkCZU8fwukW607OM6kfwWp2j1qy 
and trust me, you're not alone in that thought. 😉
https://community.adobe.com/t5/creative-cloud-services-discussions/cc-and-the-ui-is-too-slow-every-release-makes-it-worse-and-i-m-tired-of-losing-features/m-p/13282493#M38207
I went through exactly what the corridor crew did 9 months in advance. I think, at this point, everyone using AE has this moment sooner or later.
even if adobe is a big soulless company, it hurts that they don't listen. I'm a human to the best of my knowledge and I care. if that means anything. it's part of why I'm still here.


Thanks, will look at these later tonight.

What I found out about my file though, is me being super-stupid. There was a pre-comp with a ton of particles, and I realized this as I was observing the rendering process. Once the particles were rendered and faded out completely, the process would speed up. So it's just me being dumb [removed by moderator], I guess.