After effects 3D Camera Tracker recognize foreground as background and vice versa.
Hello everyone,
I have an important scene that I need to track with the 3D Camera Tracker. It works initially, but I have a big problem: After Effects recognizes the background tracking points as the foreground and the foreground tracking points as the background. As a result, all my targets are flipped.
Since I need to further process the data in Blender later, I need accurate 3D points.
I have already tried the "detailed analysis" and clicked through all the other settings directly in the Camera Tracker. The problem remains the same. Can't After Effects be told somehow that a certain point is in front of another point so that it can solve the camera again and correct the error? Is there another way to improve the tracking so that the depth is correct?
Unfortunately, in the shot, there was a lot of panning and zooming, but hardly any forward or backward movement, and therefore no parallax.
Thank you very much for any input.
Best regards

