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SalADFX
Participant
July 30, 2021
Answered

After Effects How To Change Shape Path Vertex Point Coordinates

  • July 30, 2021
  • 2 replies
  • 1677 views

Question: I thought this question would have a simple answer on Google, but there is none, somehow. Is there really no way to change the shape path vertex coordinates with an exact X and Y coordinates without using some script?

 

Current Workaround: Creating nulls from paths. This works to some extent. I'm able to move the vertex points with the null objects to desired X and Y coordinates, but the changes are not being reflected when rendering my composition with Bodymovin.

 

Note: If I click on the vertex points, I can see their exact coordinates from the Info window, but I'm unable to click on the coordinates on that window and changed them as I'd hope I could. I can drag the vertex points around, but it's not precise to where I want them. 

 

Any help would be appreciated. Thanks!

 

 

 

This topic has been closed for replies.
Correct answer Mylenium

Yes, that's just how it works. Has never been any different. The rest is kinda beside the point. Bodymovin'/ Lottie are their own bag of bugs and issues, so I don't see the relevance. After all, it's up to the script authors to make the expressions work within their code.

 

Mylenium

2 replies

Community Expert
July 30, 2021

There is a Nulls From Paths Extended version that also attaches nulls to the vertex control points of any bezier path. I have it and use it when I need to do something like you are describing. Check it out. It's free.

Mylenium
MyleniumCorrect answer
Legend
July 30, 2021

Yes, that's just how it works. Has never been any different. The rest is kinda beside the point. Bodymovin'/ Lottie are their own bag of bugs and issues, so I don't see the relevance. After all, it's up to the script authors to make the expressions work within their code.

 

Mylenium