Best practice to spawn window with text input UI from effects parameters?
Hi There!
I'm writing this post to seek out some guidance and "best practices" for implementing a specific type of parameter in my effect.
In many third-part effects, I've seen buttons along with the list of configurable paramters that spawn a modal window that allows users to enter in text and then somehow store that text with the layer.
I'm sure there are many ways to accomplish this, but wondered if any of you have knowledge about a relatively simple way of doing this.
Does it require linking to a C++ library or framework that allows for the creation of custom UI elements? Or, does Adobe's AE SDK have methods for generating this from the C++?
Is it better to just have the button perform some kind of ExtendScript that launches a dialog?
Thanks for your time!
—Arie

