Blending 3D text in a scene
Hi!
I'm using the 3D Camera Tracker to integrate text in a scene, but the text looks very fake. What could I do to blend it better?
Adding grain, noise, blur, and matching the depth of field are great initial steps, but they often aren’t enough to fully integrate the text into the scene. I was hoping for something like Photoshop’s 'Blend If' to better match lighting and textures.

Thank you!
Christian.
