Blood Splatter Asset on a Moving Object With Occlusion
- March 10, 2024
- 2 replies
- 1101 views
Hello guys,
I'm looking for some more advanced help on a tack I'm trying to do. It's a chase scene from a short horror movie that I've edited. There's a moment when the villain gets to the victim and slashes her twice with an axe. I though about adding a blood splatter onto his clothing right after the first time he swings at the girl. The shot has a lot of movement, motion blur, and an occlusion, because he raises his hands with the axe, and rotates his torso. So after spending the whole yesterday trying different ways to stick the blood splatter video asset to the front of the yellow jumpsuit, I don't know if what I want to do is achievable with this type of shot. Here's what I've tried:
1 - Motion tracking the zipper at the top of the jumpsuit with the AE tracker - no chance, the tracker point goes away very quickly.
2 - 3D camera tracking - I was able to get just a few tracking points on the mask, but they appear and disappear as he moves and turns his head. I knew it wouldn't do the trick, but had to try.
3 - Motion tracking with Mocha Pro - I thought that the Power Mesh would have the best chance at this if I want the blood to stick and look more real. I'm not a pro with Mocha, so this stuff is relatively new to me, but from what I understood from tutorials, I should create a mask layer of the hand and the axe as an occlusion object and place it at the top of the list, then add a new layer below with the torso tracking I need for the blood asset. It was a difficult track, because it often said there weren't enough pixels for the tracking. So I had to track larger areas of the object I didn't want. With that aside, when I did the tracking, I turned on the power mesh and tracked it again, but the complexity of the shot didn't produce good enough mesh tracking, it was a total chaos. I still tried to import the blood asset within Mocha in the Insert section to see the result - the blood splatter didn't stay the way it's supposed to during the whole time, plus it was visible over the raised arm and axe (so the occlusion didn't work).
I'm uploading a screen recording of the settings I've done and I'll be very thankful for any support.
