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SolidBlock-cn
Participant
February 28, 2021
Answered

Can I apply an effect for a single 'shape' not the whole 'shape layer'?

  • February 28, 2021
  • 1 reply
  • 1024 views

It seems that a shape itself cannot be a layer, it's only a part of a shape layer.

I don't know how to apply an effect for a single shape.

I want to apply a 'linear sweep' effect to a shape, but I can only apply the effect to the shape layer it belongs to. In this case, the 'linear sweep' will sweep from the left of the whole comp to the right of the whole comp, not from the left of the shape to the right of the shape. If it was an image, this problem would not happen.

So how can I apply the effect to a single shape?

This topic has been closed for replies.
Correct answer Mylenium

None of that changes anything. effects operate on a per-layer basis, not on the individual shapes. Everything else can easily be calculated with an expression that figures in the position of the shape and its width and then sets the start and end percentages for a linear wipe or whatever effect you want.

 

Mylenium

1 reply

Community Expert
February 28, 2021

Effects are applied to layers only. In your case, right-click an empty area in your timeline and choose new > shape layer, select the shape that you want to apply the effect, cut and paste into the empty shape layer, apply the effect to that layer.

SolidBlock-cn
Participant
March 1, 2021

Thank you for your reply. I tried to do as what you said. You may not have understood what I said.

I do not mean just creating a shape layer for that single shape. I mean, the percentage of 'linear erase' effect should be from the left of the shape to the right of the shape, but it actually erases from the left of the comp to the right of the comp.

Mylenium
MyleniumCorrect answer
Legend
March 1, 2021

None of that changes anything. effects operate on a per-layer basis, not on the individual shapes. Everything else can easily be calculated with an expression that figures in the position of the shape and its width and then sets the start and end percentages for a linear wipe or whatever effect you want.

 

Mylenium