CC Sphere Deforms Used Photo
Hi people,
I'm working on a recent idea of mine which requires the creation of the black pool 8 ball. I first tried using Element 3D to apply the photo to, but it somehow stretched the result and I couldn't figure out why. Next day my license for Element expired and I decided to use the CC Sphere effect, since I saw it works in similar way for the purpose. I'm sending a video so you can get a grasp of the situation: https://we.tl/t-sOoC142X3c
The problems I'm facing:
1 - Similarly to Element, as you can see CC Sphere stretches the photo a bit, ruining the circled forms, especially of the inner white circle. Even worse, when I rotate the layer, you see a deformation of the inner circle and the number 8. To do the rotation of the ball, I'm using the Transform effect from Effects and Presets, rather than using the layer's ordinary rotation, because if I do use it, the ball changes its Y position and goes in the air. I don't know why, as far as I see the anchor point shouldn't be the problem for this. Does someone have an idea why the inappropriate deformations might be happening?
2 - As you can see from the main comp, the idea is for the ball to roll into the frame from a darker place on the table. Could you give me a tip on how you would execute the light that falls into the ball? Should I try to motion track a few places of the ball while rotating and somehow apply Optical Flare? I tried to add 2 adjustment layers with keyed CC Spotlights, mask them only with the form of the ball and synch their movement with the ball, but that doesn't seem to be doing a good job.
Thank you for any help in advance.
Nik
