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My AE comp renders as a full-length video of a black screen (with audio, when enabled). Comp plays fine in RAM preview, and I've tried all types of codecs and disabling RAM intensive effects, though I'm working on a quad-core i7 macbook pro with 8 gigs of RAM, so that shouldn't be a problem. Have followed tutorials to a T, and haven't found any help elsewhere online. Standard 1080p hd output. Please help!
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What standard output? Lossless? Animation Codec? H.264 .... We need to know more about your render settings.
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Thanks for the reply. I've tried the Lossless output module with Animation codec, MPEG-4 and some others. I've also tried the H.264 module and a few others, always with the same result. While rendering, the video won't even play in the composition window (I've heard that it does this, unless you have capslock enabled), it just turns into a black screen, and renders as such. Appreciate the help!
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Do you have any 3rd party codec pacs installed. Try rendering a few frames as a jpg sequence or rendering just a single frame as a Photoshop file.
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No 3rd party codecs, and I rendered the entire thing as a jpg series and got about a thousand black squares. I'm new to the program, using it on a new computer, so I'm essentially using the program and render settings straight out of the box.
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Assuming you are on CS6, set the comp viewer to final quality, turning off Fast previews. Furthermore, turn off the disk cache and check your graphics options. I suspect you have an issue there. Also monitor your rendering in Activity Monitor and verify, that actually there is processing activity and the auxiliary processes like the qtserver and dynamiclinkserver are active...
Mylenium
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Using CS6. Tried all of the above, still no luck. Activity monitor reads loud and clear that the computer is working hard on *something* the entire time, and those two auxiliary processes are active. What would there be to check on graphics options? (Thanks)
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Just guessing around, honestly. Regarding Fast Previews it could be an issue with footage decoding. That old thing with front-/back buffers (on-screen/ off-screen buffers) where hardware accelerated stuff will show up when drawing it on screen, but not if the buffer is rendered void during final rendering. I would still suspect that some of that is involved, possibly even a similar thing in Quicktime or anotehr system library, but as a non-Mac person my knowledge on current versions is limited in that area.
Mylenium
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Try an extremely simple test composition without any footage. Follow the instructions here and report back.
Also, we need more details if we're going to help you. Please provide answers to the questions listed here: "FAQ: What information should I provide when asking a question on this forum?"
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The basic test worked, and now I finally got it working by rebuilding the entire comp from the ground up, starting with just the jpg, then copy-pasting masks, effects, and so on, checking to make sure it was rendering correctly each step of the way. Still a complete mystery to me why it wasn't working in the first place, so I included all my info in case anyone has any clue what was going on. But the problem is solved (at least, the render is about halfway through now and, from the looks of it, it is actually processing the video this time), so thanks everyone very much for your help
Latest-generation macbook pro, Quad-core 2.6 GHz i7 processor, 8 gigs ram, 750 gig hard drive (non solid state, not even a quarter full), minimal stock NVIDIA graphics card with 1 gig ram
I have now tried the following:
I created a new comp, web size, with just the original jpg, rendered fine
I created a new comp, HD size as in my original project, with just the original jpg, rendered fine
I copy-pasted all masks I used in the original onto the new version, renders fine
Copy-pasted effects, works fine
Now have completely rebuilt my project, will look closely to see if I can find any difference at all between the two projects now.
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I had a similar problem with my AE CS6 with text layers. I tried to render the video but I only got black screen. I noticed that I had somehow my text layers checked as "guide layer". So I un-checked them and the render worked out well.
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All these years later, this is what fixed my issue.
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That was it for me! IDK what guide layer even does. But you helped save me 12 hours of work if I had to redo my shot. *sigh* Thank you!
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The guide layer prevented the render to work indeed. Un-checking the guide layer box solved the problem. Thank you very much!
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Still legitimate in 2020
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Ok YOU SAVED MY LIFE Mika! This was is for me!
A Guide Layer is like a guidlines layer in InDesign for example - it helps you place elements for example, but will not be rendered when rendering the video as it normally should not be seen.
I have no idea why the data I got did define this main video layer in my project as guide layer, as it NEEDED to be seen... but anyways, your input helped me out after hours of searching (in 2021, yes!).
Just wanted to let you know.
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I have also a black screen after rendering. But after i put in, a normal layer i see the frames from the normal Layer but the video layers are still black after the rendering. I'm new to the Animation part of Photoshop an have sadly no idea where i can uncheck the Guide Layer option. (if its not "View"-"guide Lines...")
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I put a Layer filed with white in the backround. now i could render the animation as a full movie... i'm confused, but happy it worked.
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See if you have the other layer which is not seen after rendering is defined as "guidline layer".
This is a special symbol in the menu of the layer. If you change this to an "normal" layer, it will be visible after rendering. 🙂
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Thank you so much, you save nmy life
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I had the same problem with only TEXT layers in my composition, I fixed it after I added a SOLID layer to the background.
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Hello everyone, I had this same problem & noticed that the fps was 8. Video coming from one of those "online" conference services. Simply changed the fps to a higher number (in my case 24 fps) and solved. Cheers!