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July 10, 2011
Answered

Cs5.5 Sdk Fails on Xcode 4 and and works on 3.2.6

  • July 10, 2011
  • 2 replies
  • 2868 views

Hi everyone, I'm having a bit of trouble with the ae cs5.5 sdk and haven't been able to find another thread with any answers so I figured I'd ask. I should mention I'm not a professional developer. I'm a vfx artist with a basic understanding of c and a bit of objective c. I'm trying to get the hang of this sdk because I was thinking of hiring someone to develop a plugin for me and want to better understand the complexity of what I need.

I downloaded the sdk from the adobe website and it's now residing inside my Developer>SDKs folder. When I open any of the sample projects I get a warning saying "missing base sdk Mac OSx 10.5 sdk" I fiddled around with the build setting and found that switching the base sdk setting to latest solves this problem. However if I try to build it it fails. It gives me this error.

"Command /Developer/usr/bin/Rez failed with exit code 3"

Also it says this"

Rez /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Intermediates/Easy_Cheese.build/Debug/Easy_Cheese.build/ResourceManagerResources/Objects/Easy_Cheese_PiPL.rsrc ../Easy_Cheese_PiPL.r

    cd "/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac"

    /Developer/usr/bin/Rez -o /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Intermediates/Easy_Cheese.build/Debug/Easy_Cheese.build/ResourceManagerResources/Objects/Easy_Cheese_PiPL.rsrc -d SystemSevenOrLater=1 -useDF -script Roman -define __MACH__ -arch x86_64 -i /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Products/Debug -i "/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac/../../../Util" -i /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Products/Debug -i /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Products/Debug/include -i ../../../Headers -i ../../../Headers/adobesdk -i ../../../Headers/SP -i ../../../Headers/Win -i ../../../Headers/adobesdk/config -i ../../../Headers/adobesdk/drawbotsuite -i ../../../Util -i ../../../Headers/SP -i ../../../Resources -isysroot /Developer/SDKs/MacOSX10.6.sdk "/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac/../Easy_Cheese_PiPL.r"

/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac/../Easy_Cheese_PiPL.r:1: ### /Developer/usr/bin/Rez - SysError 0 during open of "AEConfig.h".

Fatal Error!

/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac/../Easy_Cheese_PiPL.r:1: ### /Developer/usr/bin/Rez - Fatal Error, can't recover.

AEConfig.h: ### /Developer/usr/bin/Rez - Since errors occurred, /Users/JackOnTheGo/Library/Developer/Xcode/DerivedData/Easy_Cheese-besjutzvbocldxauxmejtwtecnyj/Build/Intermediates/Easy_Cheese.build/Debug/Easy_Cheese.build/ResourceManagerResources/Objects/Easy_Cheese_PiPL.rsrc's resource fork was not written.

Command /Developer/usr/bin/Rez failed with exit code 3

If I use Xcode 3.2 it builds with a few warnings about several methods being deprecated.
I get exactly 36 warnings like this one:

warning: 'ICAGetChildCountPB' is deprecated


I'm using Xcode 4 on Mac OSx 10.6.7 and I'd rather not have to downgrade as I actually paid for Xcode 4
Any and all help is greatly appreciated
This topic has been closed for replies.
Correct answer Zac Lam

Yeah I stated having problems with 3.2.6 as soon as I got home. Meaning it works at my job's workstation running 3.2.6 but not on my home laptop running the exact same software. It's a very recent install. I installed because XCode 4 wasn't working for me. I've been in the process of figuring out what is different between my laptop and my desktop. So far nothing.

Anyways if you find a solution to yours I'd appreciate if you would post it. I'll do the same


I see this error seems to be the root problem:

/Developer/SDKs/Adobe After Effects CS5.5 Mac SDK/Examples/AEGP/Easy_Cheese/Mac/../Easy_Cheese_PiPL.r:1: ### /Developer/usr/bin/Rez - SysError 0 during open of "AEConfig.h".

Fatal Error!

With the SDK sitting in /Developer/SDKs/, the folder restrictions don't allow XCode's Rez tool to open one of the source files, apparently.

I would suggest moving the SDK out of the /Developer folder entirely.

2 replies

October 13, 2011

I just started playing around with the CS5.5 SDK and XCode 4 today.  If you change the Base SDK under your Build Settings tab from Mac OSX 10.7 to Mac OSX 10.6 it should build.  Since I am new to the SDK I am tearing appart the examples and just getting my toolchain setup and trying to get up and running.  I don't really use xCode at my job so it is all new to me.  (I'm a vim and gcc guy)  I was wondering where the hell does the output of the build go? I changed the installation directory from the default to one that I generated but I still don't see the *.ffx file being generated.  Am I missing a step?

October 15, 2011

If you look at your products folder you should see your plugin. Right click and choose show in finder. That'll show you where it's going to. Also XCode>Preferences>Locations should be useful. Specificly Derived Data (I think)

July 15, 2011

After much tinkering I'm beginning to suspect it's a problem with compatibility with the new software. Anybody else running Xcode 4 getting issues on any kind?

August 8, 2011

Hmmm. I'm getting

    Command /Developer/usr/bin/Rez failed with exit code 3

today on a project using xcode 3.2.3, and not finding anything online about what it means.  Your error might be due to a different cause than mine, but I wouldn't bet that it's xcode 4 related.

August 8, 2011

Yeah I stated having problems with 3.2.6 as soon as I got home. Meaning it works at my job's workstation running 3.2.6 but not on my home laptop running the exact same software. It's a very recent install. I installed because XCode 4 wasn't working for me. I've been in the process of figuring out what is different between my laptop and my desktop. So far nothing.

Anyways if you find a solution to yours I'd appreciate if you would post it. I'll do the same