Question
Editing paths after rigging with DUIK
Hi,
I've rigged a character whose body parts were created in AE with shape paths. Now I need to animate the path to add a head turn slider, but editing the path creates a glitch like this one:

Is there any way around this? Do I have to do the head turn animation and slider before I do the over all body rig? Is there a way to just disable or delete just one part of the rig (i.e. the head rig) without deleting the whole rig?
