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Participating Frequently
December 26, 2016
Answered

Element 3D physics

  • December 26, 2016
  • 3 replies
  • 2858 views

Hello!

I have dices in Element 3D and I want them to be thrown 'on the ground' just somewhere on a solid.

but Is there any way to do this quicker then animating all the positions and rotations for the 5 dices manually? I dont think I can ever make that look realistic so it actually looks like there's gravity and normal physics. Any suggestions greatly appreciated. Thanks!

    This topic has been closed for replies.
    Correct answer Mylenium

    No, not with E3D. Genuine physics simulation requires a proper 3D program and al lthe necessary setup work.

    Mylenium

    3 replies

    Szalam
    Community Expert
    Community Expert
    January 31, 2020

    Since this thread has been reawakened, Stardust from aescripts + ae plugins can do physics simulations inside AE. You can see a bunch of cool examples here: https://vimeo.com/278658623 

    Skif_Nomad
    Participant
    January 31, 2020

    @Szalam oh, that's look dope! Gotta get my hands on Stardust.

    Kevin J. Monahan Jr.
    Community Manager
    Community Manager
    January 19, 2017

    Hi Code One Films,

    Did you ever solve your problem?

    Thanks,
    Kevin

    Kevin Monahan - Sr. Community and Engagement Strategist – Adobe Pro Video and Audio
    Skif_Nomad
    Participant
    January 31, 2020

    Hi, people! If anyone is still curious I have found a solution that worked for me.

    I have created a simple simulation in Autodesk Maya using Bullet Physics and baked it (don't forget to put locators in your geometry BEFORE you set up a simulation). Then I run an Autodesk Maya to After Effects Live Link (it's an extension which you can use to export cameras, locators, planes, etc. to Adobe After Effects, more info on the link). You need to lunch it in Maya and After Effects (see the screenshots below).

     

     

    It will allow you to have the Position and Orientation data in keys. After that, I made a Solid with Element 3D on it, set up my two D6 with a custom texture map (I need to have control of what is on the dice's faces and also animate it). In Element 3D you can create a Group Null which you need to parent to Null Objects from Maya and now you got your physics simulation but with 3D fully controllable from After Effects. Set the lighting, animate your camera and get your job done. Two additional screenshots of work in progress below. Peace!

     

    P. S. Sorry for my English, I'm doing my best. Also, I'm writing it as I work on it. So there is no final render yet. But when I got things done I'll drop a link to the video.

    Mylenium
    MyleniumCorrect answer
    Legend
    December 26, 2016

    No, not with E3D. Genuine physics simulation requires a proper 3D program and al lthe necessary setup work.

    Mylenium

    Participating Frequently
    December 26, 2016

    Well is there no way to 'fake' or simulate some sort of physics? It doesn't need to be hyper realistic but just some dices thrown, if I hand animated it then it would look terrible. Would Newton 2 work with E3D maybe?

    JohnyFive
    Inspiring
    December 26, 2016

    looks like u can sort of fake it with Newton

    check out this Tuts+ tut, he starts at 2:30