Extend layer bounds to comp size
Hi there! Thanks for your time!
I am very new to c++ code, this is my first attempt, I am a bit used to shader code, like glsl, hlsl, etc... So I am using glator to make a plugin, that way I am a bit more confortable.
I`ve managed to do almost everything that I wanted. But I am stuck at resizing text, shape layers, etc...
Masked ones, etc I was able to render outside the masks by using preserve_rgb_of_zero_alpha.
I cant for the life of me extend the bounds from layers that are not composition size... Ive tried modifying the result_rect and max_result_rect, and setting extra->output->flags to PF_RenderOutputFlag_RETURNS_EXTRA_PIXELS, but no luck, the layer just get shifted around. 😞
Ive really searched a lot for this, and some of the examples on the SDK that would`ve helped does not use the smart render.
Can anyone help, please? haha
Again, thanks a lot and please bare with the noob.
