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Known Participant
April 26, 2018
Question

Extruded 3d Text on Video with Shadows_ problems...

  • April 26, 2018
  • 4 replies
  • 2555 views

I am trying to incorporate 3dtext, with a shadow, placed in a video..

I have figured out almost all of this except..

I can only seem to extrude text when render engine is Cinema4d, but I can't access the Mode Panel in the layers, to hit Multiply (to make my Solid layer transparent_

In the Classic Renderer, I can access the mode panel, with the Multiply option, but then I can't extrude the text..

Any Ideas on the work around?

Thanks..

    4 replies

    Known Participant
    April 27, 2018

    Welll,, Trying a bunch of things..

    I tried Rick Gereards Methid, but changing the precomp file with the extrude, light, shadow catcher ,, and hitting multiply causes the whole layer to become Transclucent.. So I am trying out the Cnema 4 Lite stuff, and it's cool, but I am getting this strange red line..

    I am pretty new at all this stuff, but I do have a bit of a background with 3dsmax..

    Sorry for my Dumbness lol..

    Roland Kahlenberg
    Brainiac
    April 27, 2018

    You'll need two copies of the Composition with the 3D Text. One copy is just the text on its own - without shadows and nothing else. The other copy is the text with its Shadows. Then composite these two into another Comp, with the backplate at the bottom of the layer stack. At the top of the layer stack, place the text-only comp. The text+shadow comp should be placed in the middle - set its Blend Mode to Multiply.

    All this hassle is because the C4D Rendered does not support the Accept Shadows Only materials option. The Raytraced renderer does support said feature. Perhaps you should give the Raytraced renderer a try - you'll be able to get what you want in a single comp instead of creating duplicates and jumping around hoops.

    Very Advanced After Effects Training | Adaptive & Responsive Toolkits | Intelligent Design Assets (IDAs) | MoGraph Design System DEV
    angie_taylor
    Brainiac
    April 27, 2018

    Yes, its really kept in there for legacy projects. It will eventually go


    Opps, hit return before I'd finished typing. Was going to say it will eventually go the same way as the poor old Brainstorm tool I suspect?

    Mylenium
    Brainiac
    April 26, 2018

    There's nothing wrong. That's just how it works. You need to set up a shadow catcher inside the 3D scene and generate genuine transparency this way.

    Mylenium

    angie_taylor
    Brainiac
    April 26, 2018

    MYlenium is right. There’s no need to use Multiply mode here. If you create a shadow catcher it should all work without any blending modes. Have you tried this? If you’re unsure how to do it. Go into the material options for the Shadow catching layer and choose for Recieve Shadows - Only

    Roland Kahlenberg
    Brainiac
    April 26, 2018

    Angie, Accepts Shadows Only is not available for the C4D Renderer. The feature is available for the Ray-traced Renderer.

    Very Advanced After Effects Training | Adaptive & Responsive Toolkits | Intelligent Design Assets (IDAs) | MoGraph Design System DEV
    angie_taylor
    Brainiac
    April 26, 2018

    Why do you need to use Multiply to make the solid transparent? What are you trying to do by doing this? If you can explain more about what you want to achieve then we can suggest other workarounds perhaps?

    Kyle Hamrick
    Community Expert
    April 26, 2018

    When you chose the Cinema4D renderer, did you notice the big list of features not available with that renderer? Modes are on that.

    One easy workaround is to precompose your 3d text element, then use your desired blending mode on that precomp as a layer in a composition WITHOUT the C4D renderer.