GLB files do not work properly in AE
.glb files often appear completely white in AE after previously having worked. Opened a project today and the .glb 3d object that was fine yesterday now has no material. The same file DOES have a material in other apps, so it's AE failing. I've had this problem before and restarting would fix it, but that's not helping now. Me and my colleague are both having the same problem, with Windows and mac.
AE version 24.4
Seriously can you just roll out features when they actually work?
