Skip to main content
Participant
April 20, 2013
Question

How can I animate this character mouth?

  • April 20, 2013
  • 3 replies
  • 20922 views

Hello, How can I animate this character mouth

like he is talking.

is there a way?

    This topic has been closed for replies.

    3 replies

    Pierre Devereux
    Known Participant
    April 22, 2013

    Hi,

    I must chime in and agree with Rick! We use Auto lip-sync for all our character mouths. The ease, and functionailty are endless! Also, using it in conjunction with the the liquify tool etc, you can even create some very nice faceial movements (smile grimace etc).

    I reckon this tool shoulod be considered as a standard part of any adobe installation!

    Pierre

    PS, here is a link to a great tutorial for using time remapping and phoneme layers:

    http://library.creativecow.net/articles/rabinowitz_aharon/lip_synch.php

    Pierre

    Message was edited by: Pierre Devereux

    Netcommercial
    Known Participant
    April 22, 2013

    Is this pretty much the only way to get Lip  Sync? http://aescripts.com/auto-lip-sync/# In other words this is an add-on written for AE?

    Thanks

    Pierre Devereux
    Known Participant
    April 23, 2013

    Well as most... we would like the path of least resistance. To me the one you suggested looks pretty straight forward, right down to the switch out of the Voice over. I am unclear on the Phonomes...I did see they are the shape a mouth would or should be when enunciating a word or letter. 

    I am under the impression, that  AE add on will use my voice over and move the layer for me? Is that wishful thinking or did I get it correct? 

    I would like to have a program that will move the mouth for me. Like an attorney. LOL! No, JK. I would like to be able to lay the voice over track in a program and have it animate it according to the vowel or consenant sounds... That is how that one you shared appeared to me. Although I am not sure how the program would know which layer to animate... Not to jack this thread, I am on point and just delving further into the OP's desire.


    Hi,

    OK,

    Phonemes - This approach (to me) is a little more work intensive (a lot more actually). You apply the time remap effect to your layer, and you create a comp with a full set of mouth shapes (phonemes). You then move slowly through your project (holding CTRL) and you can hear the voice in the layer. At every specific "Sound shape" A, EE, OH, etc, you tell the comp to flash that specific mouth shape at that frame. that waym when these shapes are flashing around, it looks like a moving mouth. There is a lot of effort, timing and patience required in this mode, but, it is free, and with a little work on creating good looking mouth's it works well enough. It DOES work better with cartoon characters than photo realistic type characters.

    Auto lip-Synch - This is by far a much easier approach (once again, in my opinion) - you remove any sound from your footage layer, add a sound layer seperatley, select the video layer, and the app finds the voice and creates the mouth for you. It also has the ability to warp the face around the mouth that moves, making the movement look much more realistic. And, the added bonus, is that the mouth will look like it belongs to the face.

    You can then edit the mouth afterwards , change how wide it gets at points, the shape of it, even the amount of closure to make an "oh" shape.

    It really is the easiest that I have found to date - All in my humble opinion!

    Pierre

    Community Expert
    April 21, 2013

    I agree on the layers. You need a face with no mouth and then mouth shapes for the common phonemes or use the puppet tool on some mouth shapes. There are lots of lip sync tutorials on the web for AE. You might also want to look at this auto lip sync system from my friend Mathias Möhl. I've worked with it and it's great. There are some tutorials on his page and a link to the plug-in.

    Netcommercial
    Known Participant
    April 21, 2013

    Right on Rick, very cool share. I will be diving into that this week. Fun Stuff!

    Netcommercial
    Known Participant
    April 20, 2013

    You will need to take that into Photoshop and create layers for the mouth. IE: a match of the jaw to lip. Then import into AE as Layers. Then use the Pin tool to make his mouth open and close. Think of two layers. A the whole guy as we see him and then a second layer for his mouth movement. Where you will erase the mouth under the 2nd layer so it will be Black when open.