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Participant
April 20, 2013
Question

How can I animate this character mouth?

  • April 20, 2013
  • 3 replies
  • 20941 views

Hello, How can I animate this character mouth

like he is talking.

is there a way?

    This topic has been closed for replies.

    3 replies

    Pierre Devereux
    Known Participant
    April 22, 2013

    Hi,

    I must chime in and agree with Rick! We use Auto lip-sync for all our character mouths. The ease, and functionailty are endless! Also, using it in conjunction with the the liquify tool etc, you can even create some very nice faceial movements (smile grimace etc).

    I reckon this tool shoulod be considered as a standard part of any adobe installation!

    Pierre

    PS, here is a link to a great tutorial for using time remapping and phoneme layers:

    http://library.creativecow.net/articles/rabinowitz_aharon/lip_synch.php

    Pierre

    Message was edited by: Pierre Devereux

    Netcommercial
    Known Participant
    April 22, 2013

    Is this pretty much the only way to get Lip  Sync? http://aescripts.com/auto-lip-sync/# In other words this is an add-on written for AE?

    Thanks

    Pierre Devereux
    Known Participant
    April 26, 2013

    Pierre,

    Thank you for that link...It was Great! I am not sure it will get any easier then that. I did see however, it looks like I need to BUY another upgrade along with that 40.00 called Mocha..Right? Or is that in AE somewhere? I have AE CS6 BTW

    Regards,

    Simon /NC


    Hi,

    Yes and no - depending on your project. You do not need to buy Mocha, as it comes bundled with After Effects. The extra purchase is a plug in that works with Mocha and After Effects.

    Watch these two tutorials to get an idea of what I mean. The lip-sunch tool affects a set of pixels on your layer, regardless of what happens behind them. In other words, if the subject is moving from one side of the screen to the other, and your mouth was initially created on the left side, it would remain floating there, while the subject moved away. Now this extra plug in allows an easy way of creating a stabalized precomp that you apply the mouth to. This sub-comp then moves along with the main character.

    It all sounds a bit confusing the way I am explaining it, but watch these two and see if they make sense.

    http://ae.tutsplus.com/tutorials/workflow/a-look-at-how-to-use-auto-lip-sync/ - watch the clip under the "Tutorial" heading. also, this one gives a better explanation of the plug in I am suggesting:

    http://www.mamoworld.com/index.php?option=com_content&view=article&id=296%3Atutorial-graffiti-becomes-alive&catid=35%3Atutorials&Itemid=85&lang=en

    The second plug in is called "Mochaimport" - I think it is also $40.

    just keep in mind, if your character is not making large body/head movements, the second plug in might not be needed at all.

    Hope that helps.

    Pierre

    Community Expert
    April 21, 2013

    I agree on the layers. You need a face with no mouth and then mouth shapes for the common phonemes or use the puppet tool on some mouth shapes. There are lots of lip sync tutorials on the web for AE. You might also want to look at this auto lip sync system from my friend Mathias Möhl. I've worked with it and it's great. There are some tutorials on his page and a link to the plug-in.

    Netcommercial
    Known Participant
    April 21, 2013

    Right on Rick, very cool share. I will be diving into that this week. Fun Stuff!

    Netcommercial
    Known Participant
    April 20, 2013

    You will need to take that into Photoshop and create layers for the mouth. IE: a match of the jaw to lip. Then import into AE as Layers. Then use the Pin tool to make his mouth open and close. Think of two layers. A the whole guy as we see him and then a second layer for his mouth movement. Where you will erase the mouth under the 2nd layer so it will be Black when open.