How to make a precomposition (with e. g. particle world) to fully movable 3D object?
Hi !
I need urgent help for following question:
its about 3D plug ins. Lets take Particle world as an example. I ve put it on a Solid layer. then i ve pushed that star symbol (next to "hide layer"). in German it means sth like "Transformationen falten / Vektorebene optimieren".
Then I can beautifully turn all particles in my 3D space without any 2D Frame. Cool. But in certain situations I need to create a precomposition, including the 3D layer. Why not - doing the same with the precomposition, pushing the star symbol, but then its stucked! means I need to copy all my camera-data from the main session inside the precomposition to get the angle I need, which is horrible! And when i switch the "star" button off, i can turn the precomposition around but its 2D which is not helpful.
What do I miss? Can I get precompositions as smoothly moving 3D as I can do when its just a 3D-Layer?
Would be very thankful about any help!
