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Correct answer melbendi

Probably just a wiggle expression.  Option-click on the stop watch for Position and type, for example:
wiggle(2, 10)
would cause the object to move 2 times per second within a range of 10 pixels.  so if you'd like it to move more slowly, use a fraction of whole number for the first number, for example, wiggle(.25, 10)

2 replies

Kyle Hamrick
Community Expert
Community Expert
June 14, 2017

Is there a specific time in this video you're asking about? Your question is a little too vague for us to really help much.
Are you looking for the drifty camera look?

ali m.r7155227
Known Participant
June 15, 2017

Thanks Kyle! you can see it in the link at the 15th second. Yes, the drifty look. I already have my picture rotated and moving along the timeline, but the floating part is I don't know how to do.

melbendi
Inspiring
June 14, 2017

Do you mean to make it 3D?  The movie you're referring to is using two 3D planes perpendicular to each other.  If that's what you mean, then, in the Timeline on the layers you want to make 3D, click the checkbox under the column below the little icon that looks like a cube. Then rotate one plane 90 degrees perpendicular to the other plane, and move it to the proper position with the axis handles.  If that's not what you're asking, I'm sorry to misunderstand.

ali m.r7155227
Known Participant
June 15, 2017

Thanks! I mean the way the picture moves up/down, like floating, you can see it in the link at the 15th second. I already have it rotated and moving along the timeline, but the floating part is I don't know how to do.

Community Expert
June 17, 2017

Thanks Rick! I'll watch the video you included about Animation. About what you suggested, "Animate the camera to make it fly past the 3D layers. Add a small amount of animation in the Y axis to the 3D layers" Do you mean not use the wiggle expression in the camera, because I don't understand what you mean by "make it fly past the 3D layers". Here is a screen shot of my timeline.


I mean arrange your layers in 3D space then move the camera.

When you have the move the way you like it add a little movement to each layer in the Y axis (up and down) but make the movement slightly different for each layer. That way the layers will be floating in relation to the ground (X Z plane) as the camera moves in X Y and Z.

This is really basic animate in 3D stuff that you should become very familiar with. Moving the AE camera is like moving a real camera on a real set. Consider your layers as actors. The easiest way to shoot a real scene in to leave the camera in one place and have the actors move. This does not create a very interesting shot but it's easy to do. The next option is to move the camera and have the actors stand still. This is the way they shoot most of the scenes in feature films because it's easy to stage the actors and you can create an emotional response to the scene and direct the attention exactly where you want it just by the camera movement. The last option is the most difficult. Move the actors and move the camera. When you need to emphasize and direct your attention to specific details in the scene. This is how most important scenes in feature films are shot and if they are directed well the attention of the viewer is directed precisely where the director wants you to be looking and the point of the scene is made. This is the most difficult to set up.

These are basic principals of cinematography and are critical to effectively telling a story with moving pictures. They are also the most important part of motion graphics, which is what you are trying to do. Spend some time with the community resources available through the search help field at the top right corner of AE and study up on AE's 3D space, animating 3D layers, animating the camera and anything else you don't understand. Search help is one of my best friends and I have been using AE since it was invented and making my living making movies since 1969. You can never know it all.