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Participating Frequently
April 7, 2021
Question

Import Maya Camera to After Effects

  • April 7, 2021
  • 3 replies
  • 4546 views

One of the biggest problems that I have had with After Effects is to import cameras and locators to After Effects from other software like Maya. I'm sure this is easy in C4D, but I am just not using that application. There is an extension called Autodesk Maya Live Link that I have used over the past years, but it is pain to use and it doesn't seem to work with After Effects 2021.

 

Is there any other way that I can import a camera into After Effects? Maybe FBX, OBJ, JSON, or something else other than this crappy extension that doesn't work most of the time.

This topic has been closed for replies.

3 replies

Participant
June 22, 2021

Does anyone have any updates on this topic?
Maya live link doesn't even install in the newest version of After Effects anymore.

 

Roei Tzoref
Legend
January 5, 2022

Try this for PC:

https://www.reddit.com/r/Maya/comments/n5aut7/comment/hr59wpi/

 

tell me if it works for you.

Jose Panadero
Community Expert
Community Expert
April 7, 2021

In my Maya days we rendered RPF sequences. Then when you have the rendered sequence inside your comp you can access the camera via Animation < Keyframe Assistant > RPF Camera Import. But not sure if that work these days. We use Cinema 4D since 2012.

Mylenium
Legend
April 7, 2021

AE used to be able to import .ma files, but it used to be just as unreliable due to how Maya kept messing with transform and camera data. I suppose therefore the only real answer here is to make an intermediate app like SynthEyes part of your plan which can open many 3D formats and spit out data for compositing tools...

 

Mylenium