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Expected behavior: When rendering the preview of a comp that has an imported 4K h264 video, I expect that my computer wouldn't use 100% of the GPU Video Decode. When viewing the same 4K video in VLC, my GPU Video Decode is only about 13%.
Actual behavior: When rendering the preview of a comp that has a 4k imported h265 video, my GPU Video Decode jumps up to 100%, and the preview render is a fraction of real-time.
Why I think this is a bug:
Is anyone else experiencing this? It's making basic work with imported 4k video very difficult.
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Typo: the video is H264, not HVEC 265