Link ∞ number of markers to ∞ number of keyframes
Hello!
I know how to manually make code that says, "value of keyframe 1 at time of marker 1, value of keyframe 2 to time of marker 2, etc." As an example:
L = thisLayer;
t1 = L.marker.key(1).time; // Marker 1
t2 = L.marker.key(2).time; // Marker 2
t3 = L.marker.key(3).time; // Marker 3
t4 = L.marker.key(4).time; // Marker 4
v1 = valueAtTime(key(1).time); // Value 1 (Keyframe 1)
v2 = valueAtTime(key(2).time); // Value 2 (Keyframe 2)
v3 = valueAtTime(key(3).time); // Value 3 (Keyframe 3)
v4 = valueAtTime(key(4).time); // Value 4 (Keyframe 4)
change1 = easeValues(linear, t1, t2, v1, v2);
change2 = easeValues(linear, t2, t3, v2, v3);
change3 = easeValues(linear, t3, t4, v3, v4);
if (time<t1) {v1}
else if (time<t2) {change1;}
else if (time<t3) {change2;}
else if (time<t4) {change3;}else{v4;}
What I'm looking for is a blanket code that does this automatically, without me having to code each keyframe-value/marker-time manually. This way, I can add markers and keyframes with new times and values, without adjusting the code at all.
Is this possible? If it matters at all, I am using CS5.5, so I don't have all of AE's newest features.
Thanks for helping.