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I know this has been posted before, but I've been having major issues with runaway memory use in AE 23.1. I'm using a M1 Max 16 inch Macbook Pro with 64gb. Running a fairly simple project with some pre-rendered .movs with alpha channels comped into scenes using Illustrator assets. Will run fine for 20-30 minutes before the system gets overloaded and I'm out of memory. You can see how much was getting used when it last crashed - 432gb!!
Wasn't an issue before M1 native update... looks like I'll be going back to an older version of AE for now
Seems I may have solved this issue - I had multiple Quicktime video files with the Animation codec and alpha frame in the project. I've comveretd these to Pro Res 4444 and no more overloading memory!
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have you tried purging the memory from
Edit -> purge -> All memory and disk cache ?
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many, many times. restarting AE will reset the memory for a time but the issue will always return
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I'm getting the low memory warning banner in the preview window. But Activity monitor says I have plenty. Using latest AE & macOS on a Mac Studio with 128GB of RAM!
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Seems I may have solved this issue - I had multiple Quicktime video files with the Animation codec and alpha frame in the project. I've comveretd these to Pro Res 4444 and no more overloading memory!
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It is no longer possible to work with the combination of Apple M1 chip and After Effects 23.0. Even the smallest animations are blocked with not enough RAM.
Surely there must be a solution for this?
Specs:
MacBookPro M1 Pro
16 Gb RAM
1 TB HD (over half still free)
OS X 12.6
After Effects 23.0
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Hi Norman5CBE,
This issue has been fixed in future releases. Would you mind trying the latest version and see if that helps?
Let us know the results.
Thanks,
Nishu