Managing Pixel/ Aliasing Flicker
Hello!
I have a 3D rendered comp from C4D that has some very small details that I believe are flickering due to being split across a small number of pixels. I am not 100% that this is the issue, but it is definitely causing some problems when I go to add VFX and in general when they are being displayed. I don't really have an opportunity to render them out again, but I was wondering if there is any way of mitigating this pixel flickering issues in post? I have included a sample of the problem here, you can see the flickering happening on the smaller ships far off in the distance. Thanks for your help!
