Motion Blur On Time Remapped Pass Through Comp Not Working
I see there are a few posts that deal Motion Blur and Time Remap but I don't think they clearly describe what's happening here. I don't remember this happening in any previous releases.
Motion Blur is only working in specific instances with Time Remapped Comps:
1.When the comp is not set to pass through.
2. Trickier to describe...When a comp is set to pass through and and time remap is holding the comp on 1 frame for an extended period of time (with Freeze Frame or otherwise. As soon as the remap begins cycling the comp through some frames, the motion blur kicks in.
Has anyone else experienced this?? Thanks



