Question
Need Help With Waveform-driven Image Effects
Hi,
I've been working on a full-dome 3D animation for a couple of years now and I'm looking for someone to help with a custom plug-in for After Effects, Photoshop and/or Combustion. I need to be able to drive filters and effects like Brush Strokes and 'sketchy' noise with the waveform from an audio file. I've been using a very poor mans workflow in which I've mapped the waveform by breaking it up into vertical ranges of varying intensities and then applying respective levels of the effects and filters to the sequential images based on where they fall in the waveform ranges. So for the test Ive done, I've been literally applying Photoshop actions to very small packets of still images from rendered sequences, and it has been dizzyingly time-consuming. Ideally I would want to be able to do this dynamically with a motion graphics package, but really I'm looking for as much help as I can get.
This project began as my master's thesis and I'm working on it during the free time I have between teaching and freelance work; I don't have much money but I am willing to pay for help with this goal. There is still a lot of 3D work that I still need to do and the rendering process will be slow, so this wouldn't be a job with strict or tight deadlines. The final images will be very large (3200x3200) and with the growth in the full-dome market, these sizes could easily increase. If anyone is interested or could help me with this endeavor in any way, please respond to max@supineanimation.com. Thank in advance to anyone who reads this.
Max
I've been working on a full-dome 3D animation for a couple of years now and I'm looking for someone to help with a custom plug-in for After Effects, Photoshop and/or Combustion. I need to be able to drive filters and effects like Brush Strokes and 'sketchy' noise with the waveform from an audio file. I've been using a very poor mans workflow in which I've mapped the waveform by breaking it up into vertical ranges of varying intensities and then applying respective levels of the effects and filters to the sequential images based on where they fall in the waveform ranges. So for the test Ive done, I've been literally applying Photoshop actions to very small packets of still images from rendered sequences, and it has been dizzyingly time-consuming. Ideally I would want to be able to do this dynamically with a motion graphics package, but really I'm looking for as much help as I can get.
This project began as my master's thesis and I'm working on it during the free time I have between teaching and freelance work; I don't have much money but I am willing to pay for help with this goal. There is still a lot of 3D work that I still need to do and the rendering process will be slow, so this wouldn't be a job with strict or tight deadlines. The final images will be very large (3200x3200) and with the growth in the full-dome market, these sizes could easily increase. If anyone is interested or could help me with this endeavor in any way, please respond to max@supineanimation.com. Thank in advance to anyone who reads this.
Max
