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Hello.
I was working on a project and trying to recreate the Dr Strange portal.
Everything was fine until I saw a problem with the particles.
I draw in red where the particles don't appear, the bottom and the right side the particles just "stop" and don't go out the screen just like the left side and the top
I tried to tweak but nothing happens they still disappears before going out the screen.
How can I correct that?
Thanks you.
Make sure your particular layer is exactly the same size as the comp and the transform properties are all reset to the defaults. Screenshots that do not show the modified properties of the layer giving you problems are pretty useless. Just press the U key twice, PrintScreen and paste (windows). As you can see here, the particles do not extend beyond the layer boundary.
If the layer you are using is the same size as the comp the problem can be fixed by resetting position or by adding this expressi
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Without even knowing what particle effect you use and what the current settings are nobody can tell you anything. You have not provided any useful information that would help to track down the issue.
Mylenium
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Oh yes I forgot to mention!
I use After Effect CC 2018, and the plug in Trapcode Particular 3. For the setting of the particules there is 3 screenshot.
For the Physic I change to Bounce and add much more gravity to it, I add the layer floor for the particles bounce on the floor, which they did but they don't bounce off screen just like you can saw on the very first screen. For the left side it's pretty much the same except for the physic I set it to 500, and the Size over life is a M shape.
The top and left side are exactly the same, but they go off screen just like I want, but not the one on the bottom and on the right side why is that?
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I think you need to use much larger layer dimensions. I bet you changed the layers' position property.
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Make sure your particular layer is exactly the same size as the comp and the transform properties are all reset to the defaults. Screenshots that do not show the modified properties of the layer giving you problems are pretty useless. Just press the U key twice, PrintScreen and paste (windows). As you can see here, the particles do not extend beyond the layer boundary.
If the layer you are using is the same size as the comp the problem can be fixed by resetting position or by adding this expression to the layer's position:
[width/2, height/2]
and making sure rotation is at 0º and scale is 100%.
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Hello Rick.
First thanks you for taking the time to respond, I check and yes it was a problem that came from the position and the scale and when I reset it everything was back to normal and everything is now perfect, just as I wanted!
Thanks you so much! Thanks you!
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