Particular Emitter at center of 3D Camera Track?
Hello All,
Can anybody give me a down and dirty explanation of how (and why) Particular's emitter gets placed in 3D space when I'm dealing with a 3D camera track?
Generally, I'd like to put my emitter at the center of my camera track and "fly" my camera thru the cloud of particles. But I'm having a devil of a time understanding how to exactly place my emitter at the center of the track. Any help would be greatly appreciated.
Chris
