position expression
Hello,
I want to animate the position of a pistion by two ways-
1- the rotation value of other elements in the composition
2-I also want to make that move up and down.
I used one expression control(angle) for rotation that controls the rotation value of all cogs in the animation.
I also pick whipped piston's position with that so can maintain the rythm with the rotations. But the probelm is I no way can make that pistion stop at certain point. because the position of the pistion is already taken/controlled by expression control angle.
Is there any way where I can maintain the speed of rotation in the position properties of the piston and also can stop in at certain level in Y axis?
(What I did found no way, I erased the angle expression from pistion's position properties and later place keyframed manually and loopout that. (attached)).
Thank you.


