"Screen Balance" in Keylight(1.2)
Hi. I asked for help and got an answer about Keylight(1.2) settings.
But i realy don't undestand, how "Screen Balance" work.
In doc from Foundary for AE, "Screen Balance":
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Saturation is measured by comparing the intensity of the
primary component against a weighted average of the two
other components. This is where the Screen Balance control
comes in. A balance of 100% means that the saturation will
be measured against the smallest of the other two
components in the screen colour.
A balance of 0% means that the saturation will be measured
against the larger of the other two components. A balance of
50% will measure the saturation from the average of the
other two components.
-------------------------------------------------------------------------
Keyer look at the saturation on screen color and compare with the same or above saturation and make full transparent screen.
But what "Screen Balance" does?
If i have a green background and "Screen Color" sample as the same color(Green - 240, Red - 50, Blue -20).
and i tweak "Screen Balance" parametr to 0.
The value of saturation screen color will be compared with larger value. In this case with "Red" - 50. Becouse Green more intensive then Red it's do not any affect on the pixel. Pixel are full transperent.
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But, when the "Screen Color" = Green - 240, Red -240 or above, Blue - 50.
The value of saturation screen color will be compared with larger value. In this case with "Red - 240 or above"
Becouse Green is less intensive(or equvivalent) then Red it's must make opacity pixel, BUT we set "Screen Balance" to 0 and...... What this compare it does? In both cases pixel are transparent. Why i must compare this 2 other value? I must compare Green with less or more Green. I don't understand. What sense in this comparison when green value alwayse greater? Please, help!
