"This project is damaged" error after update to 22.3
Hi everyone,
I recently updated from v22.2 to 22.3, (by migrating prefs from 22.2) and immediately experienced issues on the project, which I've been working on for 3 days without having any issues whatsoever.
The project (well, it's a handover so not my creation, but was working pretty fine albeit heavy,) had some links to a network location but it's not the main issue (I guess) as it opens by v22.2 properly without any warning except for a few missing files as was expected. I wasn't connected to the mapped network drive so thought that may be the issue, I unmapped it before I try to open the project again, however, got no success.
As I try to open it tons of AE errors (I think one per each Null & shape layer,) said the project was damaged and replaced all the Nulls as well as shape layers with "Replaced" missing files although most of the files (such as ai, png, mov, wav, etc) were located & worked properly. Missing nulls were shown in the timeline and if I create a null from scratch I was able to replace them by alt-dragging. However, they've been doing sudden jumps in the comp area occasionally, obviously due to some corrupt data. Some nulls have expressions and keyframes on PSR values, so that might be the conflict. There are a lot of intact expressions such as Animation Composer, still working. But again there is no fancy plugin or custom made expression or keyframing, as the project is properly working on my 2nd machine & v22.2.
The annoying thing is that I revert back to v22.2 and the project began to run flawlessly again.
Has anyone had a similar issue, or has an idea what this could be? Currently, I'm not able to upgrade to v22.3 and am stuck to 22.2 as I should continue with the project.
BTW I'm on win11, AMD Ryzen 9, Nvidia RTX 3080, and all drivers are up to date.
Thank you
