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Participating Frequently
February 7, 2024
Répondu

reflections on animated character

Hi, I have found the video here

https://youtu.be/-da7ptjUhr0?si=ZX6sYJ2uZBHeND7n

and I am wondering how the reflections were made on this bodysuit. I was thinking about using something simmilar to the certain technique which I have come up with ( using shape layer, applying fast box blur and using classic color burn. It gives very nice effect as the blending intensity is logarytmically scalling as the light parts of the layer underneath are more bright), but the reflestions are not still, but are moving side to side. I have no idea of how it could be made, except someone created a 3d model, or the paths of reflections were handmade, and somebody used fractal noise to determine where effect should be stronger (maybe effect ,,set matte,, and set to fractal noise layer and to luma matte? Dunno, this is hard...).

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Meilleure réponse par Mylenium

Effects --> Stylize --> CC Glass, CC Plastic, potentially others. Just a bit of wiggly motion or animating the virtual light source position on a duplicate layer and you're done, then overlay it with a blending mode like screen.

 

Mylenium

2 commentaires

Mylenium
MyleniumRéponse
Legend
February 8, 2024

Effects --> Stylize --> CC Glass, CC Plastic, potentially others. Just a bit of wiggly motion or animating the virtual light source position on a duplicate layer and you're done, then overlay it with a blending mode like screen.

 

Mylenium

Participating Frequently
February 8, 2024

Thank you so much! It is exactly as you said, and I was able to recreate it! It's crazy that this effect can be used to do this!

Community Expert
February 8, 2024

I see a multi-layered illustration with animations on each layer set to loop. The subtle reflections in the shiny black costume could easily be just another subtle layer with a looping puppet pin and an animated overlay. I don't see any ray-traced reflections there at all. The whole thing looks like about a 4-second loop. The subtle reflections change shape (distortion), color, and opacity in the same loop. None of them reflect anything else in the shot. The brighter highlights, for the most part, do not move.