Render Times are long, think I'm doing something wrong.
So I have a bit of a problem.
I have a project that I will be using often - the end result of which is here. Illenium - Fractures (feat. Nevve) - YouTube
My problem is that it is taking about 12 hours to render out. I want to cut that down, but don't know how.
Just so you all know how the project is set up - here is a screenshot and I will explain how things work.

So things start at the bottom.
I have a picture layer that is the base of everything.
Above that I have what you will see as a repeating of 4 layers that are AL - Lighten x, AL - Lighten x TM, then the shadow and Shadow TM.
Those TM's are simply track Mattes the two layers that are visible use via luminescence. The Track Mattes are given gradients that are then adjusted using sound keys to give my overlay its unique audio visualizer. I might add that the Shadows are made up of a shape layer that is just black, then another track matte in the comp to feather it. The lighten layer is an adjustment layer that adds exposure to an underlying layer - AL Darken and AL Distort. These are layers that darken the image behind it and scale it up/blur it, to give the appearance of glass.
That is mainly what takes the most processing.
The rest of the effects when rendered out take only an hour or 2. however all those adjustment layers and track mattes take about 6 to 8 hours to render by themselves.
Also I might add that I render using x264, YouTube 4k preset, maximum render quality checked, to a different hard drive than the project is on. I use Media Encoder CC to export.
My specs - 1800x CPU
1080ti Graphics
16 GB RAM 2400Mhz
M.2 for the project drive
SSD for the export Drive.
All temps are normal and no part of the system is bottle necked while monitoring hardware usage.
