Solid on 3D layer created from camera tracker is cut off
Hello all
I created a solid from the 3D camera tracker with a target surface which points more or less away from the camera. About two thirds of the way away from the camera the solid is just cut off. The red crop markers show up and a mask that is drawn on the shape is also displayed correctly in the view port but the shape is cut off as if it were intersecting another (invisible) layer, but there is no other layer. When I rotate the layer so it is facing the camera or if i move it closer to the camera the solid reappears.

The coordinates of the solid that the camera tracker generates are quite large:

I've tried to parent the layer and camera to a 3D null and scale the scene down, because I thought I might have reached the "limit" (if that exists?) of AE's 3D space, but the problem persists.
In Cinema 4D I've managed to solve similar problems by scaling the scene. I can't find anything similar in AE, Is there an option to scale the environment or to make it larger?
Thanks for any help.
