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Participant
June 13, 2021
Question

Substance painter setup for After effects 3D element and Maya

  • June 13, 2021
  • 2 replies
  • 2227 views

Hi guys, just wondering if there is a commonly use setup in substance painter for After effects 3d elements and maya use? 

I was not sure which to pick since it is my first time using it. 

What I needed for my scene:

Emission occlusion, metallic , roughness etc

I am not sure which option is the best for the job. 

 

    This topic has been closed for replies.

    2 replies

    Mylenium
    Legend
    June 14, 2021

    E3D itself does not support any of the custom Substance file formats, it only uses conventional baked textures. Creating a package or Substance and relying on auto-assigning properties and textures therefore is not possible. You need to render out TIFFs, PNGs or whatever suits your fancy and assign them individually to channels.

     

    Mylenium

    Participant
    June 14, 2021

    Oh I see, Ok thank you so much! I was confused the whole time loll

     

    Mylenium
    Legend
    June 14, 2021

    I'm not clear what you are asking. E3D doesn't support any of this, so whatever settings you choose is probably a moot point to begin with.

     

    Mylenium

    Participant
    June 14, 2021

    Hi Mylenium , let me rephrase my question here lol

    So does E3D support PBR format texture file, cause some ppl told me that it works and some said it doesn't and they recommended me to use Vray instead. 

    Will appreciate some suggestions from you !