I need to turn off the scroll wheel zooming in After Effects. If I am looking at a Comp window and I scroll with my mouse, the view zooms in or out. I don't want to do this, especially because I have a Magic Mouse and any stray movement suddenly zooms my window. It's a realy problem. Can I turn this "feature" off?
iMac i7 running Mac OS X 10.6.2
No, can't do. This is all hard-coded. Just buy yourself a different mouse. Macs can even handle any USB mice and you can get good ones for 20 bucks.
NO, I like using this mouse. What sort of idiot hard codes such a non-standard behaviour.
What if we love our Magic Mouse?
Attention: this is NOT just a Mac/Magic Mouse issue. How do we remove this ridiculous answer as being the "correct" answer and replace it with the correct answer found deep on page 2...?
ANSWER: switch the panel view to stacked group which will prevent the comp view window from zooming with the scroll wheel!
Switching panel view to stacked group is not working in AE 2018. Anyone know of another way to prevent this behavior in AE? It makes working very unproductive. I have to recenter my view constantly.
This is a goof right? That's the answer? "Get a new mouse" is the frakin' answer!?
The problem is with Apple not Adobe on this one. I have several apps that are difficult and frustrating to use with the Magic Mouse. My standard mouse has software specific functions you can assign to buttons and behaviors from the System Preferences. For each app I use I have assigned mouse behaviors for the most common keyboard shortcuts. For example in AE I never have to go to the tool bar or remember the keyboard shortcuts for the pen tool, the roto brush, the selection tool, new layer or the type tool. These functions are assigned to the mouse buttons. The scroll wheel has no effect on the scale of my comp window because I turned off that function in the mouse configuration settings in the system preferences. The same goes for all of my Adobe apps. I seldom have to click on a tool bar or go to a menu to run my normal workflow because I assign one of the 12 mouse buttons to 12 of my most common tasks.
In Apple Mail (which I think is a real pain to use with a Magic Mouse) I can read, delete, save attachments, organize to folders, and organize my mail without ever pointing to a specific message or touching the keyboard because every action that I take except answering or composing a new message has been assigned to a button.
Apple created some nice functionality in the Magic mouse, but without the ability to customize the mouse on an app by app basis you're always going to run into behaviors that slow you down or frustrate. The magic mouse even frustrates me in Final Cut because it's always doing things that I don't expect.Don't blame Adobe for Apples shortcoming.
Except that I love my Magic Mouse and I don't have any problem with it except in the Adobe apps.
The Magic Mouse works absolutely fine in Apple Mail, don't spout such nonsense unless you actually use one.
The only applications I have had trouble with the Magic Mouse is Adobe apps and Cinema4D, Photoshop CS5 now scrolls like treacle http://adobegripes.tumblr.com/post/637696077/photoshop-magic-mouse-scrolling-cs4-vs-cs5-you when CS4 worked beautifully.
While both After Effects and C4D have terrible 100% hard coded scroll wheel zooms. Personally I think the ball is firmly in Adobes court to allow the user to control the ability of the scroll wheel in their application, why should I have to turn scrolling off completely when scrolling panels in After Effects works fine. To suggest Apple should include a preference pane to customise scrolling in every single application on your computer is ridiculous when you can count the apps at fault on 1 hand.
You can keep your 12 button mouse, I don't want RSI and consider less to be better in this case.
Didn't mean to start a war here. Point was that Apple, unlike Logitech or even Microsoft, does not allow customization of mouse functions on an app by app basis. There are things that I really like about the Magic mouse, but I don't like it for apps like Photoshop, AE, C4D, or even mail, because I want to be able to do the things I do most often without reaching for the keyboard or drilling down a menu.
I don't much care for the scroll wheel zooming in AE so I turned it off on the Mouse Control Settings. Seems like a valid option to me. Customization of mouse functions should be IMHO in the mouse configuration, not on the app preferences.
For most Apple Apps the Magic Mouse is great. I use it all the time on my 13" MacBook Pro. I like the gestures idea, but browsing through, sorting, organizing, flagging more than 200 emails a day is a pain with any mouse that you can't assign functions like flag, delete, next message, or move directly to a button. I'd rather left click than ctrl click or right click and dig through a menu just to flag a message. I'd rather just move my finger slightly to the right and click the mute button on my mouse to delete an email than mouse way up to the delete button or reach for the delete key with my other hand. I'd rather just press the forward button with my thumb to save an attachment. It's just easier and I can get through my daily e-mail in about half the time.
Pick a workflow that you like but don't criticize me for setting up my system so that I don't have to move from the bottom right corner of the number two 30" monitor to the top left corner of the 30" number one monitor just to pick a tool. I set up my tools so that my work is easier, more productive and so that my hands don't ache at the end of the day.
"I don't much care for the scroll wheel zooming in AE so I turned it off on the Mouse Control Settings. Seems like a valid option to me."
My original question was how to turn off Scroll Wheel Zooming in After Efects. Everyone says I can't. But you saying I can? How? Where are these "Mouse Control Settings" in After Effects?
You don't, and IMHO shouldn't adjust mouse properties in the app. You adjust them in the mouse settings in the System Preferences. There are no mouse settings in AE.
Apple does not have app specific settings or the ability to turn off the scroll so you're stuck unless you want to use another mouse.
That is what I thought, but your previous posts left a little uncertainty, so I wanted to make sure.
I am back to begging Adobe to take off this "feature" so that people purchasing new Apple systems with the latest Apple mouse can actually use the program properly.
Even better, since CS5 really doesn't have much new over CS4, continual rounds of "Just Do It" updates of issues like these might make up for this lackluster release.
I strongly disagree with you on this point. If the mouse behavior needs to be adjusted to work properly with an app, then the preferences to do so should be in the app itself. It is not Apple's job to make up for lazy coding on the part of Adobe or any other software company. Adobe's response to this issue, and similar responses to other issues, are setting it up for a major fallout the moment a roughly comparable application appears on the field. Case in point: Flash.
Incorrect. Adobe's own Photoshop allows you to disable this behaviour, so clearly it can be done and done within an Adobe app, with the change implemented by Adobe.
I would beg to differ. Who hard-coded their app to use a non-standard mouse wheel scroll (in violation of their own standards)? The Apple touch mouse does suck though; with all their design brilliance Apple has yet to make a good mouse or keyboard.
There is NO WAY you can tell me that the software adobe writes that interprets what to do with the touch scroll info it gets cannot put an off switch toggle on that input in its preferences. Just another cop out to explain why Adobe doesn't do its job.
Words cannot express the profundity of my desire for a professional grade, MODERNIZED, Mac-centric graphics editing program! I am so tired of all the horrendous PC Windowisms constantly littered onto my system via Adobe. Adobe UIs are HIDEOUS! Would some company out there please hear us and save us from this tired, stunted ickyware!
If you hate it don't buy it, don't use it. There are options at any price point you want.
You might want to try Combustion (last updated in 2008) for about a grand, Fusion at about at about $7K, Flame at somewhere in the low to medium six figures, or Inferno at a mid six figure price, or on the other end of the price point FX Home for about $150. I'm sure there are others. Your results may vary. Your satisfaction may vary. Your frustration level may vary.
If you want to make suggestions or feature requests you'll find a form here. Adobe listens. That's why CS5 now access every GB of ram you can stuff into your machine....
I thought Fusion was Windows only... Combustion has been discontinued, I thought.
Nuke is a possibility for OSX if you'd like to spend more than the entire CS suite.
You Mac users crack me up...
EDIT: Haha. Woops, I almost forgot Apple's own compositing and motion graphics programs: They discontinued Shake (where's that followup program? Too busy working on Ipad apps? Thanks for purchasing, eliminating windows version, and killing it altogether), so I guess you're left with Motion. Have fun. Cya. Nice knowing you.
OK so I made the feature request as Rick suggested. It's nice to know that Adobe listens. Too bad they're not going to DO anything about it. But knowing that they "listen" helps to lessen my frustration. I love when corporations "handle" me. I don't think I will waste energy on hoping that they will make this a more inclusive features for all Macintosh users.
LOL, your so right, I know its 6 years later but Apple users are not happy unless it comes directly from the Apples mouth, if it aint Apple, its shit. Adobe makes great tools,they listen to their customers, and build with that in mind. Apple is no longer the only design platform or machine to use, if anything they are starting to make themselves look like idiots, Adobe has and always will be the top dog for design, Mac or PC it just does not matter, so as David said, STOP FKING WHINING!
Feh. If Adobe actually DID listen, they would have taken one of the following steps (in order of likelihood):
I know a few things about the way Adobe (and all software companies for that matter) work. I worked for competitiors of theirs, and a company they acquired. Lots of friends still work there at Adobe.
Problem is, what we don't see as consumers is what REALLY goes on there - the jockeying for dominance by one product group over another, the limited resources and the constant battle for them between fixing what's broken (not a money-maker but helps the customers) or adding new features (attracts new customers but introduces more bugs). At Micrografx, we used to joke that a X.0 release was our "X.UH-oh" version. At one time tech support guys would ask each other, "did they want help with the "original recipe" or "extra buggy." But what really kills me is I have a lot invested in FreeHand. And it had features and functionality that is simply not in Illustrator, even now. That's insane. To make an analogy in another area, it's like GM buying Chrysler for their variable-speed transmission, and other cool technology, then discontinuing all the unique features and products, and continuing to sell the same old stuff. I realize that vector drawing is a mature category, but we deserve better than Illustrator.
Even worse is the Windows-centric nature of Adobe. Back in the day, Adobe was a Mac company, first and foremost. Their Windows products were...um...kind of a joke. Illustrator 1.0, for instance, cost $100 more than it's Mac counterpart, and could only PRINT in color...it couldn't display anything in color on the screen. (!) Somewhere along the way, someone made a decision to develop on Windows (with a huge advantage in overall market share, this makes financial sense) and port the code to Macs. That's a BIG mistake, because ported code is, by definition, bloated and unresponsive. It's a cost-effective way to do business...right up until your users wise up. Unfortunately, by going for the larger Windows market, Adobe's forgotten that in graphics, Macs are still the choice of a majority of graphics professionals.
How do they diss Macs? Let me count the ways: let's take video, for instance. Take a Mac and a PC. Equip both with the same CPU, RAM, and Hard Drive. See which one plays back video faster. Surprise! It's the PC. Why? Bloated code. Same is true for Flash. And Photoshop.
The only thing that allows Adobe to get away with listening to their bean counters instead of their customers is they have VERY little competition. In fact, where they DO have competition, they are (surprise again) competitive. Final Cut almost destroyed Premier. But Adobe got serious about improving Premiere, and today it's begining to win the hearts and minds of the Apple faithful.
As I see it, there are two solutions here. I'm good with either one.
Don't care which happens. But I'm really very unhappy with the state of things as they are. So...Adobe...ARE you listening?
This zoom behavior bothered me too for a few months.
I got over it; small price to pay for everything else I get out of AE.