Weird distortion on bevelled shape
Hi everyone! I’m new here and have a nagging issue I can seem to fix. I have a rectangle under some turbulent displacement, simple choke, fast blur & wave warps. I took fill opacity to 0% and a strong bevel at 1px height. So the shape moves and I was hoping for the bevel to move smoothly with it.
Please have a look: <a href='https://youtu.be/1brXmtKYcgE'>https://youtu.be/1brXmtKYcgE</a>. Ideally I want well defined lines that appear, disappear, merge and separate in a smooth manner.
Are there any work-arounds to make movement smooth?
Thanks!
