Keep strokes with trim paths in a comp constant regardless of scale?
So I’m creating an animation with illustrations that have many animated strokes using trim path. Ive comped these Illustrations and would ideally like to scale the whole comp. However this obviously causes the strokes to scale up and down with the comp.
Adding the strokes to solid layers with masks instead of shape layers seems to solve the scale issue but then I don’t have the option to trim path animate the masks.
Anyone have a solution to this? Is there another method of adding scaling strokes that allows trim path or is there an expression to scale the strokes contained in a comp based on the scale value of the comp?
