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Participant
June 16, 2012
Question

Macbook Pro Retina, NVIDIA GeForce GT 650M

  • June 16, 2012
  • 2 replies
  • 24339 views

The Macbook Pro Retina just came out and I noticed that it has a GPU card (NVIDIA GeForce GT 650M) that supports CUDA! Does this meet the requirements for the Raytracer? If so, it should be added to the system requirements.

Has anyone tried it on the new MBPRO Retina?

    This topic has been closed for replies.

    2 replies

    Participating Frequently
    June 18, 2012

    I just finished some initial tests on the Retina MacBook - it isn't supported officially as mentioned, however, you can add the card to the the After Effects supported card file (Google this) and with a little fiddling it worked for me.  Obviously this isn't official, but I can't imagine why Adobe wouldn't get it tested and supported soon.  It works great for me so far... (Careful! It would be risky to use in a real project- there could easily be render problems later.)

    But WOW... It is AWESOME.

    Participant
    August 11, 2012

    Just got rMBP today.  Added AE and found out the ugly truth.  Mine shipped with ML. I did nvidia 5 driver and follwed instruction for termianl.  It saw the card but ray trace is gone from the menu with an error on launch about the shader.  

    So my question is how fast is it with the GPU actually recognized?   Compared to it not on.  Cause it's as slow as paint drying without it...   I missed that this didn't work out of the box.  I saw the barefeats AE GPU test and bout immediately.  (rather have a MPro but....)  So any help would be great.  I am going to return this thing if it's not fast with AE.  I have no use for it.

    thank you

    Community Expert
    August 11, 2012

    You need to make sure that the card is on the list. I fouled up the terminal commands twice before I got it right. Run the scripts again to make sure that AE is seeing the cards and that you don't have any extra spaces, empty lines, or other mistakes. Once you see the card in the terminal you should be able to open AE preferences and see the GPU in the preferences. Once you're there, everything should work just fine providing that you haven't installed some 3rd party codec packs or other funky open GL drivers that conflict with the MBPr.

    Mylenium
    Legend
    June 16, 2012

    Erm, yes, we all have been invited to Apple's super-secret compound and have been testing this for the last 3 months... *oops* now I told you my secret! Pardon the sarcasm, but asking such questions 5 day after an announcement (the hardware isn't even available for delivery yet, in our part of the world at least) is slightly insane. I'm sure Adobe is looking into al lthe options, but really, give it some time.

    Mylenium

    Participant
    June 16, 2012

    Thanks for your reply, but I'm not sure I understood it. Sort of confusing.

    Shipments of the MBPro Retina are arriving now to users, and I simply want to know if anyone has tried Raytracing with After Effects CS6 on this new machine.

    Community Expert
    June 17, 2012

    The specific card is not officially support but may work. I'll let you know as soon as my MBPro arrives.