Puppet Pin Animation Glitching Out
I've seen a lot of solvable problems with the puppet tool the in the past, but this one isn't making any sense, and I can't seem to find anyone with the same problem. I've applied three puppet pins to three separate light fixtures that are shape layers. I added a simple two-keyframe animation to them to make them swing then added the following expression:
loopOut(type = "pingpong", numKeyframes = 0)
The result was good at first, but then it started acting weird. "Glitching out" is the only way I can describe it. Here is a link to what I'm seeing: Puppet Glitch - YouTube
I've tried adjusting the mesh expansion and triangles but it only seemed to make the problem worse. Every time I do something additional to the animation it either turns off all together or throws in random frames.
Is there a way to fix this? Am I missing something?
