"Unfolding" A body in 3D
A bit of an odd question but I was hoping for some advice from the experts on how to achieve a specific effect I've dreamed up:
The idea is to use basic footage (say of a person walking), and slowly break them down into triangles, with each triangle working as a sort of mask of some part of the original footage. These triangles would unfold from a central point, appearing almost out of nowhere.
My first thought was to create ~50 video layers of the same footage, each masked to a small triangular region of the footage (I would use basic tracking to ensure the mask stays within the specified region of the subject). Then pre-comp each of these masks, and animate them so that they can unfold and fold as I'm describing. I feel that this is a very clunky and time-consuming way to do things... SO any ideas or advice would be really appreciated, I'll begin with this method and share my results.
I've attached a mockup of what I'm going for in case the text wasn't too clear.. cheers!

