Recreating Smoke
I'm working on a gift for a friend and I've run into a problem recreating the effect of the smoke flowing out of the cylinders in this screenshot (ignore the embers and surrounding smoke): https://gyazo.com/758d889a4fcb4a47b6ceffa0a8aceeb1
I have access to Particular but I'm a beginner with it. I've used motion pathing to emulate the shape as here:
Screen capture - 24c8e2b472d966012f907b4313d4f32b - Gyazo
...but it obviously isn't close. I haven't been able to recreate those small distortions in the smoke, and I haven't found any tutorials that could help me. I've also tried looking for suitable stock effects, but I couldn't find anything exact.
I've thought of either using multiple Particular emitters or using a displacement map to simulate the movement of the smoke based on the original image, but neither of those attempts has been successful either. If someone with more experience with Particular could guide me toward recreating the effect (or if luck permits tell me how to recreate it exactly) I'd greatly appreciate it
