Turbulent Displace in 3D?
Hello Forum,
I’ve been working on a project that requires me to stroke on multiple interchanging lines in 3D space and make it look like they’re being painted/drawn on paper. I tried several different techniques (which all work in one way or another) but none of them give me the control and results I need.
1. I tried using shape layers animating them
on with the trim paths animator. This works great for 3D camera moves without sacrificing quality however there are some problems.
• After Effects‘ strokes do not support tapered ends nativly which I need to match the original artwork.
• I cannot make it look as if it’s being painted on organically. It’s always a perfect shape.
•Turbulent Displace is not an option because I dont want the final look of the shapes to be distorted. Just the brush-on effect.
2. I tried using Trapcode 3D Stroke to resolve the taper issue but the same problem of a ‘non-organic’ brush tip exists as well as:
• The strokes are cylindrical, almost like pipes and, in low angled camera shots, are very obviously tube-like.
3. I tried using Omino Snake to stroke on the lines with a custom paintbrush texture, however it doesn’t like being used in 3D space so that’s a no-go. Plus it’s pretty buggy.
4. I tried using the Tapered Stroke script from School of Motion, however it takes a lot of work to setup and render times are extra long in 4K. As well as the same issue with not having an organic painted look.
5. I tried rendering out a VERY high res (20k) 2D version of the entire animation with the intention to turn that render into a 3D plane and just animate the camera. However, our close-ups are so close that even that resolution gets very grainy. Anything higher than that in resolution is incalculable by AE.
6. I finally tried to using shape layers as track mattes for each stroke. I made the track matte shapes wider than the visible strokes so that Turbulent Displace would only effect the edge it is revealing. This made for a great looking effect and is the closest I’ve come to what I’m looking for. However:
•When I make these layers 3D, the track mattes disappear and seem to act entirely different than when in 2D. I’m assuming it’s because Turbulent Displace is not a 3D Effect.
•I’ve used this in 3D before without as many issues but this is a very finessed version of it so maybe I’ve just never noticed the effects as much.
Anyhow, my question is, does anyone know a solution to the issue I’m having? For instance, some way to make Turbulent Displace work in 3D? I’m even open to purchacing any software that is designed for this sort of thing.
Is there anything that has all of the features I’m looking for?
• Organic brush tip
• Vector tracing
• 3D Compatible
It’s time sensitive, so if I can avoid as much gruntwork as possible, I would be grateful. Thank’s in advanced.
-Jeahn
